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<blockquote data-quote="Pants" data-source="post: 1705254" data-attributes="member: 8849"><p>The Altroloths are the unique Daemons/Yugoloths that are above the Ultroloths. They are Anthraxus, Bubonix, Typhus, and a few others that I can't remember the names of. Basically, they all had diseasey names and I know they were mentioned both in 1ed and Planescape... I just can't remember where...</p><p></p><p></p><p>Duly noted. Stupid spells that no longer exist... *grumble grumble*</p><p>I changed Wingover to Improved Bull Rush and changed change self to alter self.</p><p></p><p>That said... here's an update!</p><p><strong>MANES</strong></p><p><strong>Small Outsider (Chaotic, Evil, Extraplanar, Tanar’ri)</strong></p><p><strong>Hit Dice</strong>: 1d8 (4 hp)</p><p><strong>Initiative</strong>: +1</p><p><strong>Speed</strong>: 20 ft. (4 squares)</p><p><strong>Armor Class</strong>: 14 (+1 size, +3 natural), touch 11, flat-footed 14</p><p><strong>Base Attack/Grapple</strong>: +1/-2</p><p><strong>Attack</strong>: Claw +2 melee (1d3)</p><p><strong>Full Attack</strong>: 2 claws +2 melee (1d3) and bite +0 melee (1d4)</p><p><strong>Space/Reach</strong>: 5 ft./5 ft.</p><p><strong>Special Attacks</strong>: Death throes</p><p><strong>Special Qualities</strong>: Damage reduction 3/cold iron or good, darkvision 60 ft., immunity to electricity and poison, mindless, resistance to acid 10, and cold 10 and fire 10, telepathy 100 ft.</p><p><strong>Saves</strong>: Fort +2, Ref +2, Will -2</p><p><strong>Abilities</strong>: Str 10, Dex 11, Con 11, Int -, Wis 3, Cha 3</p><p><strong>Skills</strong>: -</p><p><strong>Feats</strong>: Multiattack (b)</p><p><strong>Environment</strong>: Infinite Layers of the Abyss </p><p><strong>Organization</strong>: Gang (1-6), swarm (6-15), or horde (10-100)</p><p><strong>Challenge Rating</strong>: 1</p><p><strong>Treasure</strong>: None</p><p><strong>Alignment</strong>: Always chaotic evil</p><p><strong>Advancement</strong>: 2-6 HD (small)</p><p></p><p><em>This small, pathetic creature looks like a bloated humanoid with pale, sickly skin and a slack, drooling mouth. Its eyes are devoid of any kind of intelligence. Its body is covered in clumps of writhing and squirming maggots.</em></p><p></p><p>The manes are the lowest of the low amongst the demons. They are petitioners, formed of the evil souls sent to the Abyss. They are utterly mindless, often roaming the Abyss in mobs, until a more powerful demon comes along and whips them up for a nice Blood War slaughter.</p><p>While manes cannot communicate in any way (other than simple moaning or grunting), they can understand very simple commands mostly as a side-effect of their telepathy.</p><p>Manes stand about 3 feet tall and weigh 70 pounds.</p><p></p><p><strong>COMBAT</strong></p><p>Manes are very simple opponents and lack the needed intellect for even animalistic cunning. That said they make a fairly effective rampaging horde.</p><p>A manes’ natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.</p><p><strong>Death Throes (Ex)</strong>: When a manes is killed, its body erupts into a noxious cloud of acidic vapor. Anyone within 10 feet of a slain manes takes 1d6 points of acid damage or half damage on a successful Reflex save (DC 10). The save DC is Constitution based.</p><p><strong>Mindless (Ex)</strong>: Manes are completely mindless and are thus immune to all mind-affecting spells and effects.</p></blockquote><p></p>
[QUOTE="Pants, post: 1705254, member: 8849"] The Altroloths are the unique Daemons/Yugoloths that are above the Ultroloths. They are Anthraxus, Bubonix, Typhus, and a few others that I can't remember the names of. Basically, they all had diseasey names and I know they were mentioned both in 1ed and Planescape... I just can't remember where... Duly noted. Stupid spells that no longer exist... *grumble grumble* I changed Wingover to Improved Bull Rush and changed change self to alter self. That said... here's an update! [b]MANES[/b] [b]Small Outsider (Chaotic, Evil, Extraplanar, Tanar’ri)[/b] [b]Hit Dice[/b]: 1d8 (4 hp) [b]Initiative[/b]: +1 [b]Speed[/b]: 20 ft. (4 squares) [b]Armor Class[/b]: 14 (+1 size, +3 natural), touch 11, flat-footed 14 [b]Base Attack/Grapple[/b]: +1/-2 [b]Attack[/b]: Claw +2 melee (1d3) [b]Full Attack[/b]: 2 claws +2 melee (1d3) and bite +0 melee (1d4) [b]Space/Reach[/b]: 5 ft./5 ft. [b]Special Attacks[/b]: Death throes [b]Special Qualities[/b]: Damage reduction 3/cold iron or good, darkvision 60 ft., immunity to electricity and poison, mindless, resistance to acid 10, and cold 10 and fire 10, telepathy 100 ft. [b]Saves[/b]: Fort +2, Ref +2, Will -2 [b]Abilities[/b]: Str 10, Dex 11, Con 11, Int -, Wis 3, Cha 3 [b]Skills[/b]: - [b]Feats[/b]: Multiattack (b) [b]Environment[/b]: Infinite Layers of the Abyss [b]Organization[/b]: Gang (1-6), swarm (6-15), or horde (10-100) [b]Challenge Rating[/b]: 1 [b]Treasure[/b]: None [b]Alignment[/b]: Always chaotic evil [b]Advancement[/b]: 2-6 HD (small) [i]This small, pathetic creature looks like a bloated humanoid with pale, sickly skin and a slack, drooling mouth. Its eyes are devoid of any kind of intelligence. Its body is covered in clumps of writhing and squirming maggots.[/i] The manes are the lowest of the low amongst the demons. They are petitioners, formed of the evil souls sent to the Abyss. They are utterly mindless, often roaming the Abyss in mobs, until a more powerful demon comes along and whips them up for a nice Blood War slaughter. While manes cannot communicate in any way (other than simple moaning or grunting), they can understand very simple commands mostly as a side-effect of their telepathy. Manes stand about 3 feet tall and weigh 70 pounds. [b]COMBAT[/b] Manes are very simple opponents and lack the needed intellect for even animalistic cunning. That said they make a fairly effective rampaging horde. A manes’ natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction. [b]Death Throes (Ex)[/b]: When a manes is killed, its body erupts into a noxious cloud of acidic vapor. Anyone within 10 feet of a slain manes takes 1d6 points of acid damage or half damage on a successful Reflex save (DC 10). The save DC is Constitution based. [b]Mindless (Ex)[/b]: Manes are completely mindless and are thus immune to all mind-affecting spells and effects. [/QUOTE]
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