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*Pathfinder & Starfinder
Demoralize as a Standard Action
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<blockquote data-quote="Water Bob" data-source="post: 5898945" data-attributes="member: 92305"><p>Now this...this is a superb idea.</p><p> </p><p>Keep the rule as written, but allow special uses of Demoralize during logical occasions.</p><p> </p><p>The reasons I started this thread are two-fold. One, I was reading in a 3.5 adventure scenario where a standard, everyday wolf bared its teeth and growled at the PCs (in the encounter description), and the author of the adventure suggested to use this as a demoralize opponent action on the PCs.</p><p> </p><p>I liked where the author was going, but I knew that there were mechanical problems if I followed the rules.</p><p> </p><p>The second reason was that I didn't like not being able to combine a charge with the Demoralize option. Those two seem to me to go together like carrots and peas (thank you, Forrest).</p><p> </p><p>Likewise, not too many characters would give up catching a foe flat-footed in order to demoralize.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p>I'm thinking this...</p><p> </p><p>I like the idea of following up a Critical or maybe a nasty attack with a Demoralize as a Free action, a Swift action, or maybe even combining it with some other action (like and Attack or Move).</p><p> </p><p>Meanwhile, the rule keeps its regular rule (it's a standard action) unless the GM deems otherwise.</p><p> </p><p>I think, in the middle of melee, a standard action is good if the player just wants to try to Demoralize. He's using that action to talk trash and what not.</p><p> </p><p>But I also think the "triggered event" is a good idea for special occasions--special use of the rule.</p><p> </p><p>This deserves more thought.</p><p> </p><p> </p><p> </p><p>I really like how this can become creative input on the player's part. "Describe how you're attacking." If what he comes up with is worthy, in the GM's eyes, then the bonus is the free Demoralize attempt.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p></p><p> </p><p>According to the Pathfinder interpretation, further attempts to Demoralize can only add time to the Shaken condition, not turn it into a different condition like Frightened.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5898945, member: 92305"] Now this...this is a superb idea. Keep the rule as written, but allow special uses of Demoralize during logical occasions. The reasons I started this thread are two-fold. One, I was reading in a 3.5 adventure scenario where a standard, everyday wolf bared its teeth and growled at the PCs (in the encounter description), and the author of the adventure suggested to use this as a demoralize opponent action on the PCs. I liked where the author was going, but I knew that there were mechanical problems if I followed the rules. The second reason was that I didn't like not being able to combine a charge with the Demoralize option. Those two seem to me to go together like carrots and peas (thank you, Forrest). Likewise, not too many characters would give up catching a foe flat-footed in order to demoralize. I'm thinking this... I like the idea of following up a Critical or maybe a nasty attack with a Demoralize as a Free action, a Swift action, or maybe even combining it with some other action (like and Attack or Move). Meanwhile, the rule keeps its regular rule (it's a standard action) unless the GM deems otherwise. I think, in the middle of melee, a standard action is good if the player just wants to try to Demoralize. He's using that action to talk trash and what not. But I also think the "triggered event" is a good idea for special occasions--special use of the rule. This deserves more thought. I really like how this can become creative input on the player's part. "Describe how you're attacking." If what he comes up with is worthy, in the GM's eyes, then the bonus is the free Demoralize attempt. According to the Pathfinder interpretation, further attempts to Demoralize can only add time to the Shaken condition, not turn it into a different condition like Frightened. [/QUOTE]
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Demoralize as a Standard Action
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