Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Descent into Darkness : The Remnants of the dead
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mal Malenkirk" data-source="post: 4491575" data-attributes="member: 834"><p><strong>Freak Alley</strong></p><p></p><p>[sblock=Ghost]All right, I started with the intent of posting the skill challenge between Ghost and the fleeing suspect, but it soon got ridiculous. I'm talking a bucket load of dice and links. The rolls are there somehwere on invisible castle and the result is that Ghost rolled poorly in the athletic phase of the chase. The suspect initially increased his lead and awareness roll were made not to lose him. Still in the end Ghost would have lost the suspect if I hadn't made him spend a willpower point for one automatic success at a crucial point. Then after 4 atheltic check I switched to endurance and he eventually caught up with the suspect as his edge over him increased dramatically.</p><p></p><p>So Ghost, chalk up a temporary willpower point.</p><p></p><p>Now I should post a storytelling version of the pursuit, and I will! But not tonight. I'm tired. tomorrow.</p><p></p><p>Suffice it to say that it ended with Ghost having cornered a mean looking yet frightened thug in a dark alley. He is armed. Will he go for his gun fight or plead for his life? </p><p></p><p>Ghost can take a penalty on initiative to attempt a non-combat option or simply go on the offense. Your call.[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 4491575, member: 834"] [B]Freak Alley[/B] [sblock=Ghost]All right, I started with the intent of posting the skill challenge between Ghost and the fleeing suspect, but it soon got ridiculous. I'm talking a bucket load of dice and links. The rolls are there somehwere on invisible castle and the result is that Ghost rolled poorly in the athletic phase of the chase. The suspect initially increased his lead and awareness roll were made not to lose him. Still in the end Ghost would have lost the suspect if I hadn't made him spend a willpower point for one automatic success at a crucial point. Then after 4 atheltic check I switched to endurance and he eventually caught up with the suspect as his edge over him increased dramatically. So Ghost, chalk up a temporary willpower point. Now I should post a storytelling version of the pursuit, and I will! But not tonight. I'm tired. tomorrow. Suffice it to say that it ended with Ghost having cornered a mean looking yet frightened thug in a dark alley. He is armed. Will he go for his gun fight or plead for his life? Ghost can take a penalty on initiative to attempt a non-combat option or simply go on the offense. Your call.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Descent into Darkness : The Remnants of the dead
Top