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Descent/Runebound
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<blockquote data-quote="Lockridge" data-source="post: 3120071" data-attributes="member: 43850"><p>I've played both a little but may be able to help.</p><p></p><p>If you are going to play a board game as opposed to D&D I would strongly suggest Runebound.</p><p>Descent, although a good game, is basically D&D on a board with a lighter set of rules. Its always a dungeoncrawl. The "DM" is actually a player who plays against the other players and is bound by game rules (unlike a D&D DM who can do pretty much anything). Typical game = 4-6 hours.</p><p></p><p>Runebound is a boardgame in the spirit of Talisman. You play by moving along a map/board and drawing cards for encounters. What I like about Runebound is the fact that there actually is a loose story in that the cards do reference one another as they build a story. Typical game = 3-4 hours.</p><p></p><p>An advantage that Descent has over Runebound is the fact that Descent allows for more player interaction. With the Runebound expansions however, there is some more interaction. Runebound can't allow for players assisting other players against monsters. Descent does allow this.</p><p></p><p>As for solitary play - Runebound does allow for this but Descent does not. In Descent there must be one "DM" and at least one player.</p><p></p><p>My own preference is Runebound for a boardgame because, as I said, Descent is too much like D&D.</p><p></p><p>I hope that helps.</p></blockquote><p></p>
[QUOTE="Lockridge, post: 3120071, member: 43850"] I've played both a little but may be able to help. If you are going to play a board game as opposed to D&D I would strongly suggest Runebound. Descent, although a good game, is basically D&D on a board with a lighter set of rules. Its always a dungeoncrawl. The "DM" is actually a player who plays against the other players and is bound by game rules (unlike a D&D DM who can do pretty much anything). Typical game = 4-6 hours. Runebound is a boardgame in the spirit of Talisman. You play by moving along a map/board and drawing cards for encounters. What I like about Runebound is the fact that there actually is a loose story in that the cards do reference one another as they build a story. Typical game = 3-4 hours. An advantage that Descent has over Runebound is the fact that Descent allows for more player interaction. With the Runebound expansions however, there is some more interaction. Runebound can't allow for players assisting other players against monsters. Descent does allow this. As for solitary play - Runebound does allow for this but Descent does not. In Descent there must be one "DM" and at least one player. My own preference is Runebound for a boardgame because, as I said, Descent is too much like D&D. I hope that helps. [/QUOTE]
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