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<blockquote data-quote="Tonguez" data-source="post: 2651434" data-attributes="member: 1125"><p>I'm currently using the Cressia setting a collective homebrew created right here at Enworld in the old Fantasy Arms Race thread initiated by Rangerwicket a year or so ago.</p><p></p><p>Cressia is a druidic theocracy where werewolf paladins (Dog Soldiers) serve the organic Temple cities and where an extensive network of roads are lined with hedges of rose brambles designed specifically to allow entangle to be an effective deterent to invaders. Cressian society is primarily agrarian and technology is late bronze-age, with metal rare. Politically society is divided into four Septs being the Warriors Sept (Fighter, Barbarian), the Wanderers Sept (Ranger, Rogue), the Lamp Watch (Bard, Adept) and Temple Sept (Druid, Paladin, Cleric) each with distinct roles</p><p></p><p>Cressia is surrounded by three known lands being the Stempa City-states in the northern mountains (occupied by humans, goblins and ogres) and the only society with iron; the Ta'Jinn steepes to the north east (beyond the Hills of Fire which are home to a mix of Griffon-riding Elfs and an expansionist Centaur empire; and the Island of Auselen dominated by Scoerer-Kings and their bodyguards of Monk-Acrobats</p></blockquote><p></p>
[QUOTE="Tonguez, post: 2651434, member: 1125"] I'm currently using the Cressia setting a collective homebrew created right here at Enworld in the old Fantasy Arms Race thread initiated by Rangerwicket a year or so ago. Cressia is a druidic theocracy where werewolf paladins (Dog Soldiers) serve the organic Temple cities and where an extensive network of roads are lined with hedges of rose brambles designed specifically to allow entangle to be an effective deterent to invaders. Cressian society is primarily agrarian and technology is late bronze-age, with metal rare. Politically society is divided into four Septs being the Warriors Sept (Fighter, Barbarian), the Wanderers Sept (Ranger, Rogue), the Lamp Watch (Bard, Adept) and Temple Sept (Druid, Paladin, Cleric) each with distinct roles Cressia is surrounded by three known lands being the Stempa City-states in the northern mountains (occupied by humans, goblins and ogres) and the only society with iron; the Ta'Jinn steepes to the north east (beyond the Hills of Fire which are home to a mix of Griffon-riding Elfs and an expansionist Centaur empire; and the Island of Auselen dominated by Scoerer-Kings and their bodyguards of Monk-Acrobats [/QUOTE]
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