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*TTRPGs General
Describe a Town, it's Government and Citizens based on Alignment
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<blockquote data-quote="Al" data-source="post: 2132250" data-attributes="member: 2486"><p>A possible sample NE town:</p><p></p><p>Ever since the necromancer Lord Vestrell killed the local mayor, wiped out the militia and put his zommercenaries on the street, the people have cowered in fear. They know that if they step out of line, they've had it. This is not to say that there aren't occasional random beatings from the mercenaries or that sometimes Vestrell takes it upon himself to abduct one of the village lasses, but there is at least a general mood that as long as you keep your head down, pay your exorbitant levels of taxes, worship at the newly-installed temple of Nerull and praise Vestrell in public you might just get by. The street beatings might be fairly haphazard - when the mercenary in question is having a bad day - but there is a direct correlation between dissent and "disappearance". There are certainly no formal structures of law, nor even show trials, but at least you can try to stay in Vestrell's good books.</p><p></p><p>Unfortunately, many of the population are now going too far in this. With tales of torture and dark arts used to inflict suffering upon Vestrell's opponents, too many citizens are far too keen to keep in with their master. Pecuniary rewards extorted from their neighbours are an added incentive. The high pay rate of the mercenary force has led several of the villagers to join, and those who would not openly sign up to supporting Vestrell often act as his informers and spies to placate him. It is a self-policing society to the extent that the mercenaries are relatively ineffective at spying: they merely put the fear into the citizens who gladly denounce their neighbours. Some denounce out of fear, some for the few silver pieces Vestrell gives them, some for petty personal reasons such as long-term village feuds.</p><p></p><p>Vestrell's village is NE: "central" government is NE (Vestrell himself), the mechanisms of the law are NE (the mercenaries), the underpinning ideology is NE (rat out your neighbours for personal gain), the dominant religion is NE (Nerull), the direction of the society is NE (whatever nefarious schemes Vestrell is planning and using the village as his power base for) and the people have largely conformed to this through denunciation.</p></blockquote><p></p>
[QUOTE="Al, post: 2132250, member: 2486"] A possible sample NE town: Ever since the necromancer Lord Vestrell killed the local mayor, wiped out the militia and put his zommercenaries on the street, the people have cowered in fear. They know that if they step out of line, they've had it. This is not to say that there aren't occasional random beatings from the mercenaries or that sometimes Vestrell takes it upon himself to abduct one of the village lasses, but there is at least a general mood that as long as you keep your head down, pay your exorbitant levels of taxes, worship at the newly-installed temple of Nerull and praise Vestrell in public you might just get by. The street beatings might be fairly haphazard - when the mercenary in question is having a bad day - but there is a direct correlation between dissent and "disappearance". There are certainly no formal structures of law, nor even show trials, but at least you can try to stay in Vestrell's good books. Unfortunately, many of the population are now going too far in this. With tales of torture and dark arts used to inflict suffering upon Vestrell's opponents, too many citizens are far too keen to keep in with their master. Pecuniary rewards extorted from their neighbours are an added incentive. The high pay rate of the mercenary force has led several of the villagers to join, and those who would not openly sign up to supporting Vestrell often act as his informers and spies to placate him. It is a self-policing society to the extent that the mercenaries are relatively ineffective at spying: they merely put the fear into the citizens who gladly denounce their neighbours. Some denounce out of fear, some for the few silver pieces Vestrell gives them, some for petty personal reasons such as long-term village feuds. Vestrell's village is NE: "central" government is NE (Vestrell himself), the mechanisms of the law are NE (the mercenaries), the underpinning ideology is NE (rat out your neighbours for personal gain), the dominant religion is NE (Nerull), the direction of the society is NE (whatever nefarious schemes Vestrell is planning and using the village as his power base for) and the people have largely conformed to this through denunciation. [/QUOTE]
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