Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Describe for me a City of Illusion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 6482445" data-attributes="member: 2067"><p>I'd prefer it to be plausible. Spectacle is par for the course with everyone hurling around visual images anyway, I want it to be somewhat sensible (which is why I need to think about things like trade and class systems).. It's easy to go 'round the recursive matroishka doll that is a city of lies-upon-lies, but I'd like it to be vaguely functional, which means they've gotta stop at some point. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>My current conception has the city importing most of its base resources (such as food). If they're advertisers and entertainers, maybe it's a little like Vegas or Orlando: it makes money by attracting people to it to spend all their money and go home. They use that coin to buy the basic food and water and supplies that a functioning city needs. So farmers sell their food to merchants who go to the city to sell their food for coin which, in an ideal scenario for the City of Illusions, they spend on a night of hedonic pleasures and then have to go get some more food to sell back to the city. </p><p></p><p></p><p></p><p>This kind of overlaps with the "advertisement" idea...though how would an illusion know what the user wanted? Perhaps "phantasms" do that work? ("Thank you for signing up for <em>GnomeGnet</em>! To find your way to the nearest elven restaurant, please follow the childhood friend that you had an unrequieted crush on. *ding*")</p><p></p><p></p><p></p><p>...or maybe something that filters them out? I'm getting a Neo's Choice vibe -- take the red pill or the blue bill, one will let you embrace the illusion, the other will let you see through it. </p><p></p><p></p><p></p><p>Yeah, from my knowledge, the novel's about lying aliens and a person who needs to see through those lies. I don't know that choosing the Truth would be seen as a virtue in the City of Illusions. I mean, if you wanted the Truth...why would you come <em>there</em>? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6482445, member: 2067"] I'd prefer it to be plausible. Spectacle is par for the course with everyone hurling around visual images anyway, I want it to be somewhat sensible (which is why I need to think about things like trade and class systems).. It's easy to go 'round the recursive matroishka doll that is a city of lies-upon-lies, but I'd like it to be vaguely functional, which means they've gotta stop at some point. :) My current conception has the city importing most of its base resources (such as food). If they're advertisers and entertainers, maybe it's a little like Vegas or Orlando: it makes money by attracting people to it to spend all their money and go home. They use that coin to buy the basic food and water and supplies that a functioning city needs. So farmers sell their food to merchants who go to the city to sell their food for coin which, in an ideal scenario for the City of Illusions, they spend on a night of hedonic pleasures and then have to go get some more food to sell back to the city. This kind of overlaps with the "advertisement" idea...though how would an illusion know what the user wanted? Perhaps "phantasms" do that work? ("Thank you for signing up for [I]GnomeGnet[/I]! To find your way to the nearest elven restaurant, please follow the childhood friend that you had an unrequieted crush on. *ding*") ...or maybe something that filters them out? I'm getting a Neo's Choice vibe -- take the red pill or the blue bill, one will let you embrace the illusion, the other will let you see through it. Yeah, from my knowledge, the novel's about lying aliens and a person who needs to see through those lies. I don't know that choosing the Truth would be seen as a virtue in the City of Illusions. I mean, if you wanted the Truth...why would you come [I]there[/I]? :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Describe for me a City of Illusion
Top