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General Tabletop Discussion
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Describe the Nerebdian Vast (48th layer of the Abyss)?
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<blockquote data-quote="Shadowdweller00" data-source="post: 7345896" data-attributes="member: 6778479"><p>* Fields of beautiful crystal where winds raise clouds of glittering, razor-sharp shards that strip flesh from bone.</p><p>* Swarms of locust demons</p><p>* (Sparse, thorny) vegetation and creatures with hallucinogenic poisons</p><p>* Souls buried and trapped beneath the sands and in other places, screaming and slowly turning into larvae</p><p>* Spells, curses, poisons, effects that cause mind control or unwilling transformations</p><p>* Horrible, deadly wastelands - always in sight of places that appear beautiful and/or safe</p><p>* Very little food or drink - and what there is is ALWAYS derived from the suffering of others (e.g. dried meat from sentients, sweetmeats from living and quivering flesh, beverages taken painfully from sentient plants and other creatures)</p><p>* For the more mature audience (Grazz't being the demon lord of seduction/overindulgence after all): Caravans of slave-taking demons, that sell carnal pleasures to the more powerful sentients....on unwilling and possibly bestial victims</p><p>* Demons and demonic creatures that seek to rape rather than kill</p><p>* Inhabited regions of seeming beauty and safety - all offering shelter and comfort at a terrible price.</p><p></p><p>On a symbolic/spiritual level, maybe the desert is a stick that drives inhabitants toward carrots of corruption and oppression; as well as serving as a dumping ground / boneyard for those who have been consumed and destroyed.</p></blockquote><p></p>
[QUOTE="Shadowdweller00, post: 7345896, member: 6778479"] * Fields of beautiful crystal where winds raise clouds of glittering, razor-sharp shards that strip flesh from bone. * Swarms of locust demons * (Sparse, thorny) vegetation and creatures with hallucinogenic poisons * Souls buried and trapped beneath the sands and in other places, screaming and slowly turning into larvae * Spells, curses, poisons, effects that cause mind control or unwilling transformations * Horrible, deadly wastelands - always in sight of places that appear beautiful and/or safe * Very little food or drink - and what there is is ALWAYS derived from the suffering of others (e.g. dried meat from sentients, sweetmeats from living and quivering flesh, beverages taken painfully from sentient plants and other creatures) * For the more mature audience (Grazz't being the demon lord of seduction/overindulgence after all): Caravans of slave-taking demons, that sell carnal pleasures to the more powerful sentients....on unwilling and possibly bestial victims * Demons and demonic creatures that seek to rape rather than kill * Inhabited regions of seeming beauty and safety - all offering shelter and comfort at a terrible price. On a symbolic/spiritual level, maybe the desert is a stick that drives inhabitants toward carrots of corruption and oppression; as well as serving as a dumping ground / boneyard for those who have been consumed and destroyed. [/QUOTE]
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Describe the Nerebdian Vast (48th layer of the Abyss)?
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