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Describe your most humiliating defeat
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<blockquote data-quote="threshel" data-source="post: 2162471" data-attributes="member: 5164"><p>LOL.</p><p>No joke, straight out of our last Ebberron campaign:</p><p>All of us are casing a horse-drawn carriage, one we very badly wish to catch. My Talanta Fighter/Rogue and our party's Shifter Ranger pull up alongside it and leap aboard from horseback, ready to take the carriage by guile alone, when we hear from the party Druid...</p><p>"I cast Warp Wood...</p><p>...on the front wheel."</p><p>The whole carriage endos, just flips right over at breakneck speed. The Ranger and my Talanta survive (through high dex, max ranks in Tumble, and judicious use of Action Points...there may have been some begging, too), but it nearly ended the <em>Druid's</em> campaign then and there. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>From days long past, in 2E:</p><p>5 of us are captured and stripped of our gear, which lies tantalizingly out of our reach past the Sergeant (3rd level fighter) and 6 guards (0 level commoners, remember them?). The Sarge is giving us the third-degree, when we decide to just rush for our stuff (I don't even remember how we weren't tied up, all I really remember is what follows). Now, we've taken some hits, but we're all about 2nd or 3rd level, and we've each got our weapons and are ready to kill everyone in the room to get out. There's just one problem. They won't die. <em>None</em> of us are rolling higher than an 8, and the one guy we need to take down on their flank to start moving towards the door starts a string of crits with his KNIFE. With the exception of the Sarge, whose doing a mighty good job beating my dwarven fighter senseless, all of these guards are 1-hit-1-kill opponents. We didn't hit a single opponent for 3 rounds. Now, we're way beyond recompense, here. There's no way to keep our heads off the block if we quit, so it's fight or die.</p><p>We fight <em>and</em> die. I've got the most hp's, so I'm keeping the Sarge busy hacking through my thick skull while on my left, we die one by one at the hands of a <em>0 level guard with a knife.</em> It gets brutal, and we get desperate. We're so beat up that the "rush the door" strategy is no longer viable. We'd collapse or be overtaken before we hit the gates. Finally, all of the guards have fallen except for Sarge, and knife-boy, who hasn't been hit, and is still critting us to pieces.</p><p>Let me point out that our DM makes his dice rolls in the open. There was no question of fudging.</p><p>Three of us are left, and two of us (my dwarf is one hit away from death's door) gang up on the Sarge, and we send the third against the knifer. Our third is slain that round, I drop from the Sarge's blow, and my partner kills the Sarge. Knife boy crits my partner next round, and he is the only one to walk out of the room alive. Alive and <em>untouched</em> our DM points out with glee.</p><p>TPK'd by a 0 level guard with a knife.</p><p> <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> </p><p>J</p></blockquote><p></p>
[QUOTE="threshel, post: 2162471, member: 5164"] LOL. No joke, straight out of our last Ebberron campaign: All of us are casing a horse-drawn carriage, one we very badly wish to catch. My Talanta Fighter/Rogue and our party's Shifter Ranger pull up alongside it and leap aboard from horseback, ready to take the carriage by guile alone, when we hear from the party Druid... "I cast Warp Wood... ...on the front wheel." The whole carriage endos, just flips right over at breakneck speed. The Ranger and my Talanta survive (through high dex, max ranks in Tumble, and judicious use of Action Points...there may have been some begging, too), but it nearly ended the [i]Druid's[/i] campaign then and there. :] From days long past, in 2E: 5 of us are captured and stripped of our gear, which lies tantalizingly out of our reach past the Sergeant (3rd level fighter) and 6 guards (0 level commoners, remember them?). The Sarge is giving us the third-degree, when we decide to just rush for our stuff (I don't even remember how we weren't tied up, all I really remember is what follows). Now, we've taken some hits, but we're all about 2nd or 3rd level, and we've each got our weapons and are ready to kill everyone in the room to get out. There's just one problem. They won't die. [i]None[/i] of us are rolling higher than an 8, and the one guy we need to take down on their flank to start moving towards the door starts a string of crits with his KNIFE. With the exception of the Sarge, whose doing a mighty good job beating my dwarven fighter senseless, all of these guards are 1-hit-1-kill opponents. We didn't hit a single opponent for 3 rounds. Now, we're way beyond recompense, here. There's no way to keep our heads off the block if we quit, so it's fight or die. We fight [i]and[/i] die. I've got the most hp's, so I'm keeping the Sarge busy hacking through my thick skull while on my left, we die one by one at the hands of a [I]0 level guard with a knife.[/I] It gets brutal, and we get desperate. We're so beat up that the "rush the door" strategy is no longer viable. We'd collapse or be overtaken before we hit the gates. Finally, all of the guards have fallen except for Sarge, and knife-boy, who hasn't been hit, and is still critting us to pieces. Let me point out that our DM makes his dice rolls in the open. There was no question of fudging. Three of us are left, and two of us (my dwarf is one hit away from death's door) gang up on the Sarge, and we send the third against the knifer. Our third is slain that round, I drop from the Sarge's blow, and my partner kills the Sarge. Knife boy crits my partner next round, and he is the only one to walk out of the room alive. Alive and [i]untouched[/i] our DM points out with glee. TPK'd by a 0 level guard with a knife. :heh: J [/QUOTE]
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