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Describe your vision of Gamma World where you live
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<blockquote data-quote="El Mahdi" data-source="post: 4513301" data-attributes="member: 59506"><p>Those were the ones I found also, through Google. (I haven't been back to the thread since my post, so <strong><u>darjr</u></strong> beat me to the punch.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /> Damn you <strong><u>darjr</u></strong>!<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />)</p><p> </p><p></p><p> </p><p>Thank you sir.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /> I'm glad I came back to read more of the thread since there are so many good descriptions posted. These are the threads I really like to read.</p><p> </p><p>Like I said, I've never played Gamma World, but I was tempted to get the Alternity version when it came out, but like most at the time, my interest in Alternity had waned (at least for the rules, Star*Drive and Dark*Matter are still two of my favorite settings). However, I find myself wondering sometimes what a place would look like in a post-apocalyptic world, or if people were gone for whatever reason. The thing that intrigues me the most is how animals would respond. I understand that extinct animals wouldn't be able to come back, but escaped zoo animals offer interesting possibilities (like in <em>The Postman</em>, <em>12 Monkeys</em>, or <em>The Stand</em>). In our modern times we tend to underestimate the threat of natural predators when there aren't the trappings of civilization, and a superiority of numbers, to protect us. It's a fun thought experiment to play with.</p><p> </p><p> </p><p> </p><p>P.S.: Very nice thread, thanks for starting it.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="El Mahdi, post: 4513301, member: 59506"] Those were the ones I found also, through Google. (I haven't been back to the thread since my post, so [B][U]darjr[/U][/B] beat me to the punch.:cool: Damn you [B][U]darjr[/U][/B]!;)) Thank you sir.:o I'm glad I came back to read more of the thread since there are so many good descriptions posted. These are the threads I really like to read. Like I said, I've never played Gamma World, but I was tempted to get the Alternity version when it came out, but like most at the time, my interest in Alternity had waned (at least for the rules, Star*Drive and Dark*Matter are still two of my favorite settings). However, I find myself wondering sometimes what a place would look like in a post-apocalyptic world, or if people were gone for whatever reason. The thing that intrigues me the most is how animals would respond. I understand that extinct animals wouldn't be able to come back, but escaped zoo animals offer interesting possibilities (like in [I]The Postman[/I], [I]12 Monkeys[/I], or [I]The Stand[/I]). In our modern times we tend to underestimate the threat of natural predators when there aren't the trappings of civilization, and a superiority of numbers, to protect us. It's a fun thought experiment to play with. P.S.: Very nice thread, thanks for starting it.:D [/QUOTE]
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