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General Tabletop Discussion
*TTRPGs General
Describing Non-Physical Hitpoint Loss?
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<blockquote data-quote="discosoc" data-source="post: 7126625" data-attributes="member: 6801554"><p>It's mutually exclusive unless you want it to be otherwise. For me, I use whatever description has the most cinematic flair to it. If someone hits you and does damage, there's nothing stopping you from describing the attack as one that found a weak spot in the armor, slashing you in the process. Maybe it was the AC saved your life or maybe it was your HP pool; either way, you live to fight another round.</p><p></p><p>I guess if you really wanted to get all detailed about it, you could just figure out what caused an attack to miss and narrate it accordingly. So if the attack only missed because the defender had a shield, then you know to describe it as a deflected attack. If the attacker only missed because of armor, then you know to describe it that way. But really, misses don't matter so much here. Hits that deal damage do, and you can describe that however you want, but if you describe all hits as being actual wounds then you'll have trouble suspending disbelief.</p></blockquote><p></p>
[QUOTE="discosoc, post: 7126625, member: 6801554"] It's mutually exclusive unless you want it to be otherwise. For me, I use whatever description has the most cinematic flair to it. If someone hits you and does damage, there's nothing stopping you from describing the attack as one that found a weak spot in the armor, slashing you in the process. Maybe it was the AC saved your life or maybe it was your HP pool; either way, you live to fight another round. I guess if you really wanted to get all detailed about it, you could just figure out what caused an attack to miss and narrate it accordingly. So if the attack only missed because the defender had a shield, then you know to describe it as a deflected attack. If the attacker only missed because of armor, then you know to describe it that way. But really, misses don't matter so much here. Hits that deal damage do, and you can describe that however you want, but if you describe all hits as being actual wounds then you'll have trouble suspending disbelief. [/QUOTE]
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Describing Non-Physical Hitpoint Loss?
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