Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Description of class roles
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dragonblade" data-source="post: 3877157" data-attributes="member: 2804"><p>Here is my take on the roles:</p><p></p><p>When I think Controller, I think "artillery". The ability to inflict lots of damage to a lot of enemies quickly all over the battlefield. Hence my desire to see an Archer class as a Martial Controller. The ability to alter the battlefield terrain itself would also qualify. Controller damage is good, but the main benefit should be in being able to damage multiple foes in a round at range. Controllers also would be the most vulnerable class, followed by the Striker as the second most vulnerable.</p><p></p><p>When I think Striker, I think fast and agile but not able to take a lot of punishment. However, a striker should deal massive damage (the most in the game) when fighting one on one and should be able to move all over the battlefield with ease.</p><p></p><p>When I think Defender, I think armored tank. Someone who can take a ton of punishment but also deal a ton of punishment for those who get into melee with one. Should be able to do more damage than anyone but a Striker when fighting one on one.</p><p></p><p>When I think Leader, I think a class that can complement all the roles but also stand by itself. Tougher than a Controller or Striker, but not as tough as a Defender. Does more damage one on one than a Controller, but not as much as a Defender or a Striker. However should have the best ability to recover damage and to boost themselves and allies. Should also be more mobile than anyone but a Striker.</p><p></p><p>--------</p><p>Also posted here:</p><p></p><p><a href="http://www.enworld.org/showthread.php?t=211427&page=2" target="_blank">http://www.enworld.org/showthread.php?t=211427&page=2</a></p></blockquote><p></p>
[QUOTE="Dragonblade, post: 3877157, member: 2804"] Here is my take on the roles: When I think Controller, I think "artillery". The ability to inflict lots of damage to a lot of enemies quickly all over the battlefield. Hence my desire to see an Archer class as a Martial Controller. The ability to alter the battlefield terrain itself would also qualify. Controller damage is good, but the main benefit should be in being able to damage multiple foes in a round at range. Controllers also would be the most vulnerable class, followed by the Striker as the second most vulnerable. When I think Striker, I think fast and agile but not able to take a lot of punishment. However, a striker should deal massive damage (the most in the game) when fighting one on one and should be able to move all over the battlefield with ease. When I think Defender, I think armored tank. Someone who can take a ton of punishment but also deal a ton of punishment for those who get into melee with one. Should be able to do more damage than anyone but a Striker when fighting one on one. When I think Leader, I think a class that can complement all the roles but also stand by itself. Tougher than a Controller or Striker, but not as tough as a Defender. Does more damage one on one than a Controller, but not as much as a Defender or a Striker. However should have the best ability to recover damage and to boost themselves and allies. Should also be more mobile than anyone but a Striker. -------- Also posted here: [url]http://www.enworld.org/showthread.php?t=211427&page=2[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Description of class roles
Top