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<blockquote data-quote="Azure Trance" data-source="post: 605941" data-attributes="member: 372"><p>I noticed a little while ago that while I did have the basics of DMing down, one aspect of it which could use much more work, and have great payoffs, was being descriptive. Their not so much about plot (which had a nice write up in Dragon 303) though the roleplayingtips.com does have a lot of information on that too. From locales, to describing NPCs, to how they talk to your PCs ... here's a collection of links from <a href="http://www.roleplayingtips.com" target="_blank">www.roleplayingtips.com</a> </p><p></p><p><strong>City Places (Fantasy & Lo-Tech Worlds)</strong></p><p><a href="http://www.roleplayingtips.com/articles/city_places.php" target="_blank">http://www.roleplayingtips.com/articles/city_places.php</a></p><p></p><p><strong>Writing the Effective Villian</strong></p><p><a href="http://www.roleplayingtips.com/articles/writing_the_effective_villain.php" target="_blank">http://www.roleplayingtips.com/articles/writing_the_effective_villain.php</a></p><p></p><p><strong>The GM As A Public Speaker</strong></p><p><a href="http://www.roleplayingtips.com/issue4.html" target="_blank">http://www.roleplayingtips.com/issue4.html</a></p><p></p><p><strong>Top 5 Ways To More Compelling Encounters </strong></p><p><a href="http://www.roleplayingtips.com/issue11.html" target="_blank">http://www.roleplayingtips.com/issue11.html</a> and the descriptions themselves at <a href="http://www.roleplayingtips.com/encounters.html" target="_blank">http://www.roleplayingtips.com/encounters.html</a> </p><p></p><p><strong>8 NPC Parley Tricks</strong></p><p><a href="http://www.roleplayingtips.com/issue25.html" target="_blank">http://www.roleplayingtips.com/issue25.html</a></p><p></p><p><strong>Readers Feedback to 8 NPC Parley Tips 1</strong></p><p><a href="http://www.roleplayingtips.com/issue26.html#3" target="_blank">http://www.roleplayingtips.com/issue26.html#3</a></p><p></p><p><strong>Readers Feedback to 8 NPC Parley Tips 2</strong></p><p><a href="http://www.roleplayingtips.com/issue27.html#reader" target="_blank">http://www.roleplayingtips.com/issue27.html#reader</a></p><p></p><p></p><p></p><p><strong>5 Ways To Make Your Npcs Better & More Memorable </strong></p><p><a href="http://www.roleplayingtips.com/issue37.html" target="_blank">http://www.roleplayingtips.com/issue37.html</a></p><p></p><p><strong>7 Quirk Tips & 40 Quirks For Your Reference </strong></p><p><a href="http://www.roleplayingtips.com/issue40.html" target="_blank">http://www.roleplayingtips.com/issue40.html</a></p><p></p><p>I got up to issue #42 out of #155. Will add more later ...</p></blockquote><p></p>
[QUOTE="Azure Trance, post: 605941, member: 372"] I noticed a little while ago that while I did have the basics of DMing down, one aspect of it which could use much more work, and have great payoffs, was being descriptive. Their not so much about plot (which had a nice write up in Dragon 303) though the roleplayingtips.com does have a lot of information on that too. From locales, to describing NPCs, to how they talk to your PCs ... here's a collection of links from [url]www.roleplayingtips.com[/url] [b]City Places (Fantasy & Lo-Tech Worlds)[/b] [url]http://www.roleplayingtips.com/articles/city_places.php[/url] [b]Writing the Effective Villian[/b] [url]http://www.roleplayingtips.com/articles/writing_the_effective_villain.php[/url] [b]The GM As A Public Speaker[/b] [url]http://www.roleplayingtips.com/issue4.html[/url] [b]Top 5 Ways To More Compelling Encounters [/b] [url]http://www.roleplayingtips.com/issue11.html[/url] and the descriptions themselves at [url]http://www.roleplayingtips.com/encounters.html[/url] [b]8 NPC Parley Tricks[/b] [url]http://www.roleplayingtips.com/issue25.html[/url] [b]Readers Feedback to 8 NPC Parley Tips 1[/b] [url]http://www.roleplayingtips.com/issue26.html#3[/url] [b]Readers Feedback to 8 NPC Parley Tips 2[/b] [url]http://www.roleplayingtips.com/issue27.html#reader[/url] [b]5 Ways To Make Your Npcs Better & More Memorable [/b] [url]http://www.roleplayingtips.com/issue37.html[/url] [b]7 Quirk Tips & 40 Quirks For Your Reference [/b] [url]http://www.roleplayingtips.com/issue40.html[/url] I got up to issue #42 out of #155. Will add more later ... [/QUOTE]
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