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Design a Room Challenge - T'Nusis Deep Space Mining Facility
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<blockquote data-quote="ukgpublishing" data-source="post: 2786057" data-attributes="member: 18247"><p>OK Here we go again <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p style="text-align: center"></p> <p style="text-align: center"><img src="http://www.uk-gamerz.com/astr11a.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p> <p style="text-align: center"></p><p></p><p>I have also designed the rest of the mining facility started in the earlier post, before that gets turned into something else <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Room #12 – Refinery</p><p></p><p>Beyond the Mine shaft and the automated ore extractor, a conveyor takes the raw ore through the wall into a huge room filled with large noisy machines.</p><p>It is here that ore is refined and processed to the point being a bulk powder ready for loading into the tankers.</p><p>A large machine dominates the northern portion of the room, and the conveyor brings the ore into this device. Close examination of the intake hatch on this machine will reveal a suspicious brown stain splattered liberally all over the metal work surround.</p><p>The other machines take the ore from the main machine and process it still further before piping it off to another location for storage.</p><p></p><p>Room #13 – Bulk Storage</p><p></p><p>Dominated by huge storage tanks, this chamber is obviously the primary Ore storage.</p><p></p><p style="text-align: center"></p> <p style="text-align: center"><img src="http://www.uk-gamerz.com/astr11b.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://www.uk-gamerz.com/astr11c.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p> <p style="text-align: center"></p><p></p><p>Which combines with the previous rooms to make:</p><p></p><p style="text-align: center"></p> <p style="text-align: center"><img src="http://www.uk-gamerz.com/astr11.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p> <p style="text-align: center"></p><p></p><p>And a pdf version of Room 4 can be found at <a href="http://www.uk-gamerz.com/Atr_Rm11.pdf" target="_blank">http://www.uk-gamerz.com/Atr_Rm11.pdf</a></p><p></p><p>We could do with looking at the living area and administration block which come of the junction earlier in the thread (don't forget the admin block is depressurised)</p><p></p><p>Later</p><p></p><p>Cid</p></blockquote><p></p>
[QUOTE="ukgpublishing, post: 2786057, member: 18247"] OK Here we go again :D [center] [img]http://www.uk-gamerz.com/astr11a.jpg[/img] [/center] I have also designed the rest of the mining facility started in the earlier post, before that gets turned into something else :D Room #12 – Refinery Beyond the Mine shaft and the automated ore extractor, a conveyor takes the raw ore through the wall into a huge room filled with large noisy machines. It is here that ore is refined and processed to the point being a bulk powder ready for loading into the tankers. A large machine dominates the northern portion of the room, and the conveyor brings the ore into this device. Close examination of the intake hatch on this machine will reveal a suspicious brown stain splattered liberally all over the metal work surround. The other machines take the ore from the main machine and process it still further before piping it off to another location for storage. Room #13 – Bulk Storage Dominated by huge storage tanks, this chamber is obviously the primary Ore storage. [center] [img]http://www.uk-gamerz.com/astr11b.jpg[/img] [img]http://www.uk-gamerz.com/astr11c.jpg[/img] [/center] Which combines with the previous rooms to make: [center] [img]http://www.uk-gamerz.com/astr11.jpg[/img] [/center] And a pdf version of Room 4 can be found at [url]http://www.uk-gamerz.com/Atr_Rm11.pdf[/url] We could do with looking at the living area and administration block which come of the junction earlier in the thread (don't forget the admin block is depressurised) Later Cid [/QUOTE]
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