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Design and Developments: Dirt, Rocks and 10' halls
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<blockquote data-quote="Black_Swan" data-source="post: 3898844" data-attributes="member: 10982"><p><strong>Info Mapped to the best of my ability without access to tables</strong></p><p></p><p><span style="font-size: 18px"><strong>DoomSpore</strong></span></p><p>----------------------------------------------------------------------------------------</p><p></p><p><strong><span style="font-size: 15px">Description:</span></strong></p><p></p><p>Usually found in large, natural caverns, this fungus takes the form of a clump of toadstools, some of which reach a height of about 3 feet tall. A square of doomspore is difficult terrain and provides cover to anyone standing within.</p><p></p><p>----------------------------------------------------------------------------------------</p><p><strong><span style="font-size: 15px">Mechanics:</span></strong></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px"><strong>Normal: </strong></span></p><p></p><p>If a square containing a doomspore is entered, moved through, or physically interacted with the doomspore releases a cloud of spores that provides concealment to all creatures within its own and adjacent squares.</p><p></p><p><span style="font-size: 12px"><strong>Bloodied:</strong></span></p><p></p><p>A bloodied creature in the area of a cloud when created, who moves into the cloud, or begins its turn in the cloud, is subject to a Fortitude attack (+10) that deals 1d10 points of poison damage on a hit. </p><p></p><p>*Exceptions: Poison immunity and resistance applies.</p><p></p><p style="margin-left: 20px"><strong>If Hit:</strong></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Target is weakened and takes ongoing poison 5.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">*Exceptions: Poison immunity and resistance 5+ negates this effect</p><p></p><p style="margin-left: 20px"><strong>If Missed:</strong></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Target suffers no effects but will be attacked again if the target begins its turn within a square effected by the cloud.</p><p></p><p>----------------------------------------------------------------------------------------</p><p></p><p><strong><span style="font-size: 15px">Duration:</span></strong></p><p></p><p>This cloud and it's effects on a bloodied character persist until</p><p></p><ul> <li data-xf-list-type="ul">save or,</li> <li data-xf-list-type="ul">the remainder of the encounter or,</li> <li data-xf-list-type="ul">5 minutes</li> </ul><p></p><p>whichever occurs first.</p><p></p><p>*Note: Once the cloud settles, the doomspore can't produce another for 24 hours.</p></blockquote><p></p>
[QUOTE="Black_Swan, post: 3898844, member: 10982"] [b]Info Mapped to the best of my ability without access to tables[/b] [SIZE=5][B]DoomSpore[/B][/SIZE] ---------------------------------------------------------------------------------------- [B][SIZE=4]Description:[/SIZE][/B] Usually found in large, natural caverns, this fungus takes the form of a clump of toadstools, some of which reach a height of about 3 feet tall. A square of doomspore is difficult terrain and provides cover to anyone standing within. ---------------------------------------------------------------------------------------- [B][SIZE=4]Mechanics:[/SIZE][/B] [SIZE=3] [B]Normal: [/B][/SIZE] If a square containing a doomspore is entered, moved through, or physically interacted with the doomspore releases a cloud of spores that provides concealment to all creatures within its own and adjacent squares. [SIZE=3][B]Bloodied:[/B][/SIZE] A bloodied creature in the area of a cloud when created, who moves into the cloud, or begins its turn in the cloud, is subject to a Fortitude attack (+10) that deals 1d10 points of poison damage on a hit. *Exceptions: Poison immunity and resistance applies. [INDENT][B]If Hit:[/B] Target is weakened and takes ongoing poison 5. *Exceptions: Poison immunity and resistance 5+ negates this effect[/INDENT] [INDENT][B]If Missed:[/B] Target suffers no effects but will be attacked again if the target begins its turn within a square effected by the cloud.[/INDENT] ---------------------------------------------------------------------------------------- [B][SIZE=4]Duration:[/SIZE][/B] This cloud and it's effects on a bloodied character persist until [list] [*]save or, [*]the remainder of the encounter or, [*]5 minutes [/list] whichever occurs first. *Note: Once the cloud settles, the doomspore can't produce another for 24 hours. [/QUOTE]
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