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<blockquote data-quote="Varianor Abroad" data-source="post: 2795867" data-attributes="member: 12425"><p>Arcana Evolved already has "single form" equivalents of polymorph like lion form and wolf form. I like it much better because you control the levle of the change, and it spells out what you get.</p><p></p><p>I've been doing average hps for years. Your first die is full. Your second die is high average. Your third die is low average. (For example, a 3rd level fighter has 10, 6, 5 + Con bonus.) Rolling is fun - until you get a sucky number. Mike's method has some appeal, but it does boost up hit points above average. If you're doing that then the monsters get it too.</p><p></p><p>A twenty-level spell system is possible, but perhaps unwieldy. Right now there's a functional 10-level spell system. I like it just fine. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'm on board with banning stat-boosting items. What I decided to do though was to allow each PC to have one item that boosts stats, and one alone. In my games you can either get an item that boosts your worst stat or your best stat.</p></blockquote><p></p>
[QUOTE="Varianor Abroad, post: 2795867, member: 12425"] Arcana Evolved already has "single form" equivalents of polymorph like lion form and wolf form. I like it much better because you control the levle of the change, and it spells out what you get. I've been doing average hps for years. Your first die is full. Your second die is high average. Your third die is low average. (For example, a 3rd level fighter has 10, 6, 5 + Con bonus.) Rolling is fun - until you get a sucky number. Mike's method has some appeal, but it does boost up hit points above average. If you're doing that then the monsters get it too. A twenty-level spell system is possible, but perhaps unwieldy. Right now there's a functional 10-level spell system. I like it just fine. :) I'm on board with banning stat-boosting items. What I decided to do though was to allow each PC to have one item that boosts stats, and one alone. In my games you can either get an item that boosts your worst stat or your best stat. [/QUOTE]
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