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Design & Development: Elite Bulette
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<blockquote data-quote="JohnSnow" data-source="post: 3937327" data-attributes="member: 32164"><p>He assumes that's the case because that's how it works in <em>Star Wars Saga Edition</em>. Area attacks do full damage on a hit and half damage on a miss. Evasion is a talent available to Scouts that reduces the damage to half on a hit and none on a miss. Jedi have a similar ability in "Deflect" - but that only applies to blasters set on autofire, as opposed to all area-effect attacks.</p><p></p><p>Naturally, people are assuming that since we've been told that Saga is a "significant preview" of 4e, it is likely this will be how it works in 4e as well.</p><p></p><p>It's perfectly realistic - most area effect attacks don't have to be direct hits to do <em>some</em> damage - and it's very familiar to D&D players, being mechanically identical to the saving throw.</p><p></p><p>As a side note, it would be perfectly reasonable to offer a fighter ability similar to "deflect" (and its melee correspondent, "block") that would require a shield. And that ability would dovetail nicely with the fighter flavor text.</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 3937327, member: 32164"] He assumes that's the case because that's how it works in [i]Star Wars Saga Edition[/i]. Area attacks do full damage on a hit and half damage on a miss. Evasion is a talent available to Scouts that reduces the damage to half on a hit and none on a miss. Jedi have a similar ability in "Deflect" - but that only applies to blasters set on autofire, as opposed to all area-effect attacks. Naturally, people are assuming that since we've been told that Saga is a "significant preview" of 4e, it is likely this will be how it works in 4e as well. It's perfectly realistic - most area effect attacks don't have to be direct hits to do [i]some[/i] damage - and it's very familiar to D&D players, being mechanically identical to the saving throw. As a side note, it would be perfectly reasonable to offer a fighter ability similar to "deflect" (and its melee correspondent, "block") that would require a shield. And that ability would dovetail nicely with the fighter flavor text. [/QUOTE]
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