Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Design & Development: Heroes of the Feywild
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dire Bare" data-source="post: 5723284" data-attributes="member: 18182"><p>Heh, maybe I am just restating what you posted somewhat, but I don't think so. Their explanation doesn't "satisfy" you, does that mean you disagree with the choice (which would be fair), or that you don't buy what they stated as the true, or full, reason (which, IMO, is an odd point of view) for the design decision? That they are "holding back" something from us? The latter position seems nonsensical to me, but I see similar sentiments pop up all the time here (not from you necessarily, just in general).</p><p></p><p></p><p></p><p>You seem to be saying (and forgive me if I'm just being dense) that currently there are tons of ways to build the same (or similar) concepts in the 4E game, <em>right now</em>. I'd disagree. I mean, sure there's the whole vryloka/vampire thing, but I can't think of too many examples beyond that. Well, other than the witch/warlock thing we're talking about. You also feel that this approach is potentially problematic, "pros and cons".</p><p></p><p>I'm getting at something different (well, again, I hope). When it comes time to design the next book, let's say with a concept of fey folk who change into housecats, the designers could take the "housecat folk" concept and design it in many different ways. It could be a race (as the "tuathan" began in design), it could be a feat chain, it could be a class (like the vampire), or it could be a theme (as it turns out in the Feywild book). Wizards didn't provide us with "<em>one million</em>" ways to use this concept, they gave us "<em>one</em>" way. But how they could have expressed the concept could have gone in different directions, and none of the potential design expressions would have necessarily been "wrong", just different. We got the "tuathan", a theme of housecat people. Would it have been better, or worse, if WotC had given us a tuathan race? Or class?</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 5723284, member: 18182"] Heh, maybe I am just restating what you posted somewhat, but I don't think so. Their explanation doesn't "satisfy" you, does that mean you disagree with the choice (which would be fair), or that you don't buy what they stated as the true, or full, reason (which, IMO, is an odd point of view) for the design decision? That they are "holding back" something from us? The latter position seems nonsensical to me, but I see similar sentiments pop up all the time here (not from you necessarily, just in general). You seem to be saying (and forgive me if I'm just being dense) that currently there are tons of ways to build the same (or similar) concepts in the 4E game, [I]right now[/I]. I'd disagree. I mean, sure there's the whole vryloka/vampire thing, but I can't think of too many examples beyond that. Well, other than the witch/warlock thing we're talking about. You also feel that this approach is potentially problematic, "pros and cons". I'm getting at something different (well, again, I hope). When it comes time to design the next book, let's say with a concept of fey folk who change into housecats, the designers could take the "housecat folk" concept and design it in many different ways. It could be a race (as the "tuathan" began in design), it could be a feat chain, it could be a class (like the vampire), or it could be a theme (as it turns out in the Feywild book). Wizards didn't provide us with "[I]one million[/I]" ways to use this concept, they gave us "[I]one[/I]" way. But how they could have expressed the concept could have gone in different directions, and none of the potential design expressions would have necessarily been "wrong", just different. We got the "tuathan", a theme of housecat people. Would it have been better, or worse, if WotC had given us a tuathan race? Or class? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Design & Development: Heroes of the Feywild
Top