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[+] Design & Development: Magic Item Pricing
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<blockquote data-quote="CapnZapp" data-source="post: 7346006" data-attributes="member: 12731"><p>Yes... Except it doesn't need to be an exact science. </p><p></p><p>I don't feel particularly compelled to reverse engineer how much gold the loot drops is worth for instance.</p><p></p><p>Sure, if we allow the heroes to sell back item to the shop (either for gold or as partial payment for nicer items) the items you find do impact your effective purchasing power.</p><p></p><p>But let's assume the sell price is half the purchase price at the very most, and then just chalk that income up to random bumps in the wealth curve.</p><p></p><p>You can always have the store owner refuse to pay you mega bucks for that Epic Ring of Invisibility you found at level 1...</p><p></p><p>Or set the sell-back price to something outrageously low, and the heroes will do their utmost to put it to use rather than to sell it. Didn't 4th edition specify 1/4th or 1/5th of the buy price, specifically for this reason - to discourage you from spending time on the equipment of fallen foes?</p><p></p><p>Sent from my C6603 using EN World mobile app</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7346006, member: 12731"] Yes... Except it doesn't need to be an exact science. I don't feel particularly compelled to reverse engineer how much gold the loot drops is worth for instance. Sure, if we allow the heroes to sell back item to the shop (either for gold or as partial payment for nicer items) the items you find do impact your effective purchasing power. But let's assume the sell price is half the purchase price at the very most, and then just chalk that income up to random bumps in the wealth curve. You can always have the store owner refuse to pay you mega bucks for that Epic Ring of Invisibility you found at level 1... Or set the sell-back price to something outrageously low, and the heroes will do their utmost to put it to use rather than to sell it. Didn't 4th edition specify 1/4th or 1/5th of the buy price, specifically for this reason - to discourage you from spending time on the equipment of fallen foes? Sent from my C6603 using EN World mobile app [/QUOTE]
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