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Design & Development - Necromancy & Nethermancy
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<blockquote data-quote="Nemesis Destiny" data-source="post: 5504136" data-attributes="member: 98255"><p><a href="http://wizards.com/dnd/article.aspx?x=dnd/drdd/20110323" target="_blank">Dungeons & Dragons Roleplaying Game Official Home Page - Article (Necromancy & Nethermancy)</a></p><p></p><p>Part explanation, part preview. Almost reads like a Rule of Three.</p><p></p><p>I've been watching this book on the horizon for a while now, in particular, looking forward to the Necromancy school, and specifically how it would deal with all those baddies with Necrotic resist.</p><p></p><p>Colour me unimpressed, based on this information.</p><p></p><p>Disrupt Undead is <em>pathetic</em>. It probably also chews up a cantrip slot.</p><p></p><p>Rotting Doom is also pretty underwhelming.</p><p></p><p>And the big answer to dealing with necrotic resist? At 10th, they get to ignore it. Great. Pyromancers, whose element is almost as widely resisted, get to ignore it - <em>from level 1</em>.</p><p></p><p>I was expecting better.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 5504136, member: 98255"] [URL="http://wizards.com/dnd/article.aspx?x=dnd/drdd/20110323"]Dungeons & Dragons Roleplaying Game Official Home Page - Article (Necromancy & Nethermancy)[/URL] Part explanation, part preview. Almost reads like a Rule of Three. I've been watching this book on the horizon for a while now, in particular, looking forward to the Necromancy school, and specifically how it would deal with all those baddies with Necrotic resist. Colour me unimpressed, based on this information. Disrupt Undead is [I]pathetic[/I]. It probably also chews up a cantrip slot. Rotting Doom is also pretty underwhelming. And the big answer to dealing with necrotic resist? At 10th, they get to ignore it. Great. Pyromancers, whose element is almost as widely resisted, get to ignore it - [I]from level 1[/I]. I was expecting better. [/QUOTE]
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