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Design & Development - Necromancy & Nethermancy
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<blockquote data-quote="Aegeri" data-source="post: 5504146" data-attributes="member: 78116"><p>It's really good, for the first time in a while I've seen crunch from the book that doesn't suck! This is actually pretty good. Even I in my current cynicism am quite happy with some of these powers. The at-will may have an undead specific rider, but the effect is really damn handy in a wide variety of circumstances and so I wouldn't write it off at all. It's also a perfect power for a defiler in a Dark Sun game incidentally. Energy Drain is an interesting power and it's not too complicated - effectively imposing a -1 penalty but without being too annoying to keep track of. It's far from terrible and I like the actual effect it has as well. It's not a bad power at all so I don't understand the "snore" smiley at all. Shouldn't we be happy it's not crap?</p><p></p><p>Finger of Death is also pretty solid as a fight ender against an elite or similar creature as well, with an impressive bonus damage rider if it gets up there. I actually really like the power and while there are better options, if the book supports necrotic well then I can see it being pretty handy. I don't really think it obsoletes the executioner though, because it can't be done every encounter and has to really pick its moment. It is neat though.</p><p></p><p>This article made me happy.</p><p></p><p>Edit: Disrupt undead is terrible, but hopefully they have better options for negating necrotic resistance than a minor action action sink tarpit.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5504146, member: 78116"] It's really good, for the first time in a while I've seen crunch from the book that doesn't suck! This is actually pretty good. Even I in my current cynicism am quite happy with some of these powers. The at-will may have an undead specific rider, but the effect is really damn handy in a wide variety of circumstances and so I wouldn't write it off at all. It's also a perfect power for a defiler in a Dark Sun game incidentally. Energy Drain is an interesting power and it's not too complicated - effectively imposing a -1 penalty but without being too annoying to keep track of. It's far from terrible and I like the actual effect it has as well. It's not a bad power at all so I don't understand the "snore" smiley at all. Shouldn't we be happy it's not crap? Finger of Death is also pretty solid as a fight ender against an elite or similar creature as well, with an impressive bonus damage rider if it gets up there. I actually really like the power and while there are better options, if the book supports necrotic well then I can see it being pretty handy. I don't really think it obsoletes the executioner though, because it can't be done every encounter and has to really pick its moment. It is neat though. This article made me happy. Edit: Disrupt undead is terrible, but hopefully they have better options for negating necrotic resistance than a minor action action sink tarpit. [/QUOTE]
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