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Design & Development: Quests
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<blockquote data-quote="Commonblade" data-source="post: 3899343" data-attributes="member: 22317"><p>Well here is some of what I think I am going to give my players to help remind them of the dangeling plot hooks.</p><p></p><p>Defeat Zam Fear "The Hunter" and his hounds.</p><p></p><p>Defeat Zam Fear "The Hunter" 's army of Choasitech creations and prevent them from exterminating the Shifter Tribes of the Southern Continent. </p><p></p><p>Stop Baron Manclark from completing his scheme to conquer the lands of his rivals.</p><p></p><p>Stop Vickbone and his party from collecting the keys to open the Shrine in town of Fortitude and releasing the weapon of Thazidun.</p><p></p><p>Bring down the radical elements in the Church of Pelor and prevent them from plunging the country into a religious Civil War. </p><p></p><p>Find the "World Stone" and restore it to return the planet to the Prime. </p><p></p><p>Keep Thazidun from escaping while doing the above.</p></blockquote><p></p>
[QUOTE="Commonblade, post: 3899343, member: 22317"] Well here is some of what I think I am going to give my players to help remind them of the dangeling plot hooks. Defeat Zam Fear "The Hunter" and his hounds. Defeat Zam Fear "The Hunter" 's army of Choasitech creations and prevent them from exterminating the Shifter Tribes of the Southern Continent. Stop Baron Manclark from completing his scheme to conquer the lands of his rivals. Stop Vickbone and his party from collecting the keys to open the Shrine in town of Fortitude and releasing the weapon of Thazidun. Bring down the radical elements in the Church of Pelor and prevent them from plunging the country into a religious Civil War. Find the "World Stone" and restore it to return the planet to the Prime. Keep Thazidun from escaping while doing the above. [/QUOTE]
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