Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Design & Development: Quests
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ShinHakkaider" data-source="post: 3900403" data-attributes="member: 9213"><p>Huh, I'm totally not a 4E booster but this quest card thing is actually a pretty good idea. </p><p></p><p>I think that I might actually snatch this up. I use Item Cards for my games (both Paizo and TOGC) as well as Spell and monster cards. It's easier for my players ( and players in general seem to be a particularly focused and and also a forgetful lot. Meaning focused on one or two particular things and forgetful of most others...) to keep track of things. As an example, for my player who is a summoning based sorcerer I printed out a deck of Summoned Monster cards for each level of Summon Monster that he has access to. So now there's no flipping through the book to see what he can summon or having to jot down it's stats. It's on a card right in front of him. </p><p></p><p>Is it metagamey, hell no. does it make things flow a little easier, hell yes. </p><p></p><p>I really don't see how it's metagamey except if you have an really narrow (re:elitist) idea of what D&D is and should be for everyone. And to be blunt, what works for your table, may not work for 60 different players at 20 different tables. I use cards and miniatures and props to enhance play not to turn it into a boardgame. If your players are easily distracted by these things then that has to do with your players (which is not saying anything bad about your players) not the game. and even if they are distracted initially after a while these things (cards and such) just become an accepted part of the game.</p></blockquote><p></p>
[QUOTE="ShinHakkaider, post: 3900403, member: 9213"] Huh, I'm totally not a 4E booster but this quest card thing is actually a pretty good idea. I think that I might actually snatch this up. I use Item Cards for my games (both Paizo and TOGC) as well as Spell and monster cards. It's easier for my players ( and players in general seem to be a particularly focused and and also a forgetful lot. Meaning focused on one or two particular things and forgetful of most others...) to keep track of things. As an example, for my player who is a summoning based sorcerer I printed out a deck of Summoned Monster cards for each level of Summon Monster that he has access to. So now there's no flipping through the book to see what he can summon or having to jot down it's stats. It's on a card right in front of him. Is it metagamey, hell no. does it make things flow a little easier, hell yes. I really don't see how it's metagamey except if you have an really narrow (re:elitist) idea of what D&D is and should be for everyone. And to be blunt, what works for your table, may not work for 60 different players at 20 different tables. I use cards and miniatures and props to enhance play not to turn it into a boardgame. If your players are easily distracted by these things then that has to do with your players (which is not saying anything bad about your players) not the game. and even if they are distracted initially after a while these things (cards and such) just become an accepted part of the game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Design & Development: Quests
Top