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General Tabletop Discussion
*Pathfinder & Starfinder
Design & Development: Quests
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<blockquote data-quote="ThirdWizard" data-source="post: 3900864" data-attributes="member: 12037"><p>I agree that it would be questionable if the DMG does not give the DM advice along the lines of allowing PCs to alter quests or to allow the PCs to come up with their own personal quests. I believe some text in the article, though, does lead me to believe that individual PC goals (ie sell the loot in the nearby city) would indeed be quest worthy.</p><p></p><p></p><p></p><p></p><p></p><p>My own personal answer is that it is not. I also think that if the DM knows that the PCs very often want to do something not set down by his quest cards, he'll come to the conclusion that the system should be expanded on... but that might be my own optimism. I would <em>hope</em> at least that DMs are that flexible. I would also hope that the suggestion is not written in a way as to be "rules-tight" but to be written instead as a way to help your players (thus being more helpful is better). Of course, we'll have to read the actual text before we can know for certain.</p><p></p><p></p><p></p><p>I agree, that would be much better. I think I would run it that way, myself.</p><p></p><p></p><p></p><p>Ahh the age old question! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>But, it goes far beyond the scope of quest cards, methinks. If the DMG gets into that kind of debate, it could be great! (Or really really bad. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 3900864, member: 12037"] I agree that it would be questionable if the DMG does not give the DM advice along the lines of allowing PCs to alter quests or to allow the PCs to come up with their own personal quests. I believe some text in the article, though, does lead me to believe that individual PC goals (ie sell the loot in the nearby city) would indeed be quest worthy. My own personal answer is that it is not. I also think that if the DM knows that the PCs very often want to do something not set down by his quest cards, he'll come to the conclusion that the system should be expanded on... but that might be my own optimism. I would [i]hope[/i] at least that DMs are that flexible. I would also hope that the suggestion is not written in a way as to be "rules-tight" but to be written instead as a way to help your players (thus being more helpful is better). Of course, we'll have to read the actual text before we can know for certain. I agree, that would be much better. I think I would run it that way, myself. Ahh the age old question! :D But, it goes far beyond the scope of quest cards, methinks. If the DMG gets into that kind of debate, it could be great! (Or really really bad. ;)) [/QUOTE]
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