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Design & Development: Quests
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<blockquote data-quote="The Little Raven" data-source="post: 3915416" data-attributes="member: 10095"><p>Whose to say the rogue-paladin-wizard example didn't come from the players? Whose to say that the paladin didn't get the quest from the DM and the wizard talked the DM into making one for him that conflicted?</p><p></p><p></p><p></p><p>It is a DM tool because the DM is the ultimate authority in the game he's running. All the claims of "Getting my dog back" is a great quest is fine and dandy, but it doesn't allow a player to override his DM. If any player of mine thinks he can tell me what is acceptable in my games, then he can damned well run it himself.</p><p></p><p></p><p></p><p>So, it's better for the DM to spend weeks working up a campaign just to have it tossed in the trash because Joe doesn't want to be friends with the Archbishop and goes out of his way to avoid anything the DM wants, all in the name of "player choice." It's the same kind of player that whines about railroading when he's told he can't play a CE drow cleric of Lolth when the campaign is supposed to be about good characters. Wannabe iconoclasts is the term I usually use.</p><p></p><p></p><p></p><p>Nope. I post in support of things I like. You'll note a distinct lack of support for Dragonborn from me, since I'm neutral on them. Most people, like you, post about negative things (worries and such). I tend to post in response to other people's negativity rather than posting my own.</p><p></p><p></p><p></p><p>I don't recall supporting the Dragonborn, nor the removal of the gnome, nor the lack of Frost Giants in the first MM. I also haven't supported the Smite stuff released, as I want full context before I judge something.</p><p></p><p>And yeah, I comment on almost everything, because these are supposed to be discussion forums. Got a problem with that?</p><p></p><p></p><p></p><p>So, point out the experience reward for winning a footrace? Bobbing for apples? Making orphans happy by providing a bard for entertainment? There's a lot more to story awards than "I bypassed a CR 6 goblin using social skills instead of combat."</p><p></p><p></p><p></p><p>See, there you go, with that whole "you must do this" nonsense. You're making up this sudden inability to make your own decisions because the DM gave you some kind of objective that an NPC wants accomplished. Nothing is stopping you from giving the Archbishop the finger and helping the spies. In fact, if you have a DM worth his salt, he'd have a quest card ready for you if you decide to do that.</p><p></p><p>The only person claiming that quests are carved into stone is you. Your entire argument is built upon the premise that "absence of proof is proof of absence."</p></blockquote><p></p>
[QUOTE="The Little Raven, post: 3915416, member: 10095"] Whose to say the rogue-paladin-wizard example didn't come from the players? Whose to say that the paladin didn't get the quest from the DM and the wizard talked the DM into making one for him that conflicted? It is a DM tool because the DM is the ultimate authority in the game he's running. All the claims of "Getting my dog back" is a great quest is fine and dandy, but it doesn't allow a player to override his DM. If any player of mine thinks he can tell me what is acceptable in my games, then he can damned well run it himself. So, it's better for the DM to spend weeks working up a campaign just to have it tossed in the trash because Joe doesn't want to be friends with the Archbishop and goes out of his way to avoid anything the DM wants, all in the name of "player choice." It's the same kind of player that whines about railroading when he's told he can't play a CE drow cleric of Lolth when the campaign is supposed to be about good characters. Wannabe iconoclasts is the term I usually use. Nope. I post in support of things I like. You'll note a distinct lack of support for Dragonborn from me, since I'm neutral on them. Most people, like you, post about negative things (worries and such). I tend to post in response to other people's negativity rather than posting my own. I don't recall supporting the Dragonborn, nor the removal of the gnome, nor the lack of Frost Giants in the first MM. I also haven't supported the Smite stuff released, as I want full context before I judge something. And yeah, I comment on almost everything, because these are supposed to be discussion forums. Got a problem with that? So, point out the experience reward for winning a footrace? Bobbing for apples? Making orphans happy by providing a bard for entertainment? There's a lot more to story awards than "I bypassed a CR 6 goblin using social skills instead of combat." See, there you go, with that whole "you must do this" nonsense. You're making up this sudden inability to make your own decisions because the DM gave you some kind of objective that an NPC wants accomplished. Nothing is stopping you from giving the Archbishop the finger and helping the spies. In fact, if you have a DM worth his salt, he'd have a quest card ready for you if you decide to do that. The only person claiming that quests are carved into stone is you. Your entire argument is built upon the premise that "absence of proof is proof of absence." [/QUOTE]
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