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Design & Development: The Warlock
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<blockquote data-quote="Paraxis" data-source="post: 3833637" data-attributes="member: 13009"><p>I think we will derail the thread if we start making it another alignment debate, but for right now lets put this in context of a fantasy world where "good" and "evil" are tangible forces that exist.</p><p></p><p>Killing well rather destroying/vanquishing undead, demons, devils, constructs ect is full on not an issue of alignment, they are either forces of pure "evil" or are objects that get broken not killed.</p><p></p><p>To get it back on the topic of Warlocks, I put PC's or NPC's who knowingly make pacts with infernal powers to be just as "evil" as said powers, so to me at least killing a warlock is akin to slaying a demon.</p><p></p><p>Example, using 3.5 say I have an ongoing campaign with a Paladin in the group, some NPC's (because I would warn a PC) want to joint the group. The Paladin detects evil he does not register as such, NPC A is a rogue who is C.N and lets his criminal past be known this might creat tennsion in the group and they might choose to refuse to travel with him or accept his aid but that would be a fun roleplaying situation. NPC B is a warlock who is also C.N he gains his powers from a pact with demons, this knowledge is discovered. The Paladin in my game would be within all rights to cut him down right then and there, never mind his alignment or the fact he is not using his powers currently to commit some act of evil. The NPC warlock has sold his soul basicly to forces of pure evil something in the paladin's mind on the level with mass murder or worse.</p><p></p><p></p><p>The rest of what I want to say I just realized is not really appropriat for these forums, but just understand that to me not all life is sacred, actions by individuals make them in my mind forces of evil in this or a fantasy world and so destroying them is a good act.</p></blockquote><p></p>
[QUOTE="Paraxis, post: 3833637, member: 13009"] I think we will derail the thread if we start making it another alignment debate, but for right now lets put this in context of a fantasy world where "good" and "evil" are tangible forces that exist. Killing well rather destroying/vanquishing undead, demons, devils, constructs ect is full on not an issue of alignment, they are either forces of pure "evil" or are objects that get broken not killed. To get it back on the topic of Warlocks, I put PC's or NPC's who knowingly make pacts with infernal powers to be just as "evil" as said powers, so to me at least killing a warlock is akin to slaying a demon. Example, using 3.5 say I have an ongoing campaign with a Paladin in the group, some NPC's (because I would warn a PC) want to joint the group. The Paladin detects evil he does not register as such, NPC A is a rogue who is C.N and lets his criminal past be known this might creat tennsion in the group and they might choose to refuse to travel with him or accept his aid but that would be a fun roleplaying situation. NPC B is a warlock who is also C.N he gains his powers from a pact with demons, this knowledge is discovered. The Paladin in my game would be within all rights to cut him down right then and there, never mind his alignment or the fact he is not using his powers currently to commit some act of evil. The NPC warlock has sold his soul basicly to forces of pure evil something in the paladin's mind on the level with mass murder or worse. The rest of what I want to say I just realized is not really appropriat for these forums, but just understand that to me not all life is sacred, actions by individuals make them in my mind forces of evil in this or a fantasy world and so destroying them is a good act. [/QUOTE]
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