Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Design Question - Wizards' Spells
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="satori01" data-source="post: 3343535" data-attributes="member: 7859"><p>They would be weaker, with out a doubt. Being limited to those three schools means a less versatile character. Undead are Immune to Enchantment. Necromancy, while it has some nice spells, has quite a few very specialized spells, and lets face it... a lot of people object for pure taste issues on animating corpses. Clerical Divination spells are more potent and useful than Arcane Divination, and if you look through the supplements, you will find the most neglected school is Divination.</p><p></p><p>You are also increasing the amount of work a Wizardly or Sorcerous player has to apply to making his character 'effective'. In the example given of no Fireball but there is Lightning Bolt, the quintessential area effect spell is removed. Unlike Computer D&D games, I find monsters rarely queue up in a line. Thus by effect you are encouraging builds with Arcane Thesis Lightning Bolt and the Widen Metamagic feat.</p><p></p><p>Of course players have to have the knowledge and the time to research, devise, and plan for such contingencies, and conditions. Conditions their warrior counterparts do not have to go through. </p><p>Think about removing all Martial Weapons from the game...would a fighter or barbarian be impacted? The answer is yes.</p><p></p><p>Would it destroy the game. The answer is no, because at it's heart D&D is a shared creative activity, and as long as people buy in it works, but it might hurt someones enjoyment.</p><p></p><p>I personally love Teleport spells, I love the fact the books like PHB II have more limited Teleport spells like Regroup, or reactive short range Dimension doors. Something about Instantaneous Molecular Transport just tickles me...dont ask me why. So while I would play in a game that did not allow them, some of my enjoyment would be diminished.</p></blockquote><p></p>
[QUOTE="satori01, post: 3343535, member: 7859"] They would be weaker, with out a doubt. Being limited to those three schools means a less versatile character. Undead are Immune to Enchantment. Necromancy, while it has some nice spells, has quite a few very specialized spells, and lets face it... a lot of people object for pure taste issues on animating corpses. Clerical Divination spells are more potent and useful than Arcane Divination, and if you look through the supplements, you will find the most neglected school is Divination. You are also increasing the amount of work a Wizardly or Sorcerous player has to apply to making his character 'effective'. In the example given of no Fireball but there is Lightning Bolt, the quintessential area effect spell is removed. Unlike Computer D&D games, I find monsters rarely queue up in a line. Thus by effect you are encouraging builds with Arcane Thesis Lightning Bolt and the Widen Metamagic feat. Of course players have to have the knowledge and the time to research, devise, and plan for such contingencies, and conditions. Conditions their warrior counterparts do not have to go through. Think about removing all Martial Weapons from the game...would a fighter or barbarian be impacted? The answer is yes. Would it destroy the game. The answer is no, because at it's heart D&D is a shared creative activity, and as long as people buy in it works, but it might hurt someones enjoyment. I personally love Teleport spells, I love the fact the books like PHB II have more limited Teleport spells like Regroup, or reactive short range Dimension doors. Something about Instantaneous Molecular Transport just tickles me...dont ask me why. So while I would play in a game that did not allow them, some of my enjoyment would be diminished. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Design Question - Wizards' Spells
Top