Hi.
Our DM has decided to change encumbrance and I need some help. Imagine a rapier-wielding, extremely dextrous ftr5/rog3 (tumble, climb, jump, etc.) who also uses a composite long-bow. In the Forgotten Realms, how could a quiver and bow sheath look so as to not offend the physics of our real world that the DM is referring to? I am imagining permanent cantrips, low-level permanent spells that hold items in certain configurations during combat and are easily retrievable.
On the mundane level, I am imagining a quiver that is two layers of ten arrow slots that follow the contour of the PC's back, with a light magnetic strip at the bottom to keep the arrows in place during movement, and a sheath that crosses the back from right shoulder to left him, allowing him maximum movement.
On a magical level, perhaps a permanent Cantrip of Holding that requires a DC during strenuous movement, and a Sheath of Minor Collapsing, which reduces the Composite Long-Bow to a stick when sheathed
Any ideas from you, the Learned?
Our DM has decided to change encumbrance and I need some help. Imagine a rapier-wielding, extremely dextrous ftr5/rog3 (tumble, climb, jump, etc.) who also uses a composite long-bow. In the Forgotten Realms, how could a quiver and bow sheath look so as to not offend the physics of our real world that the DM is referring to? I am imagining permanent cantrips, low-level permanent spells that hold items in certain configurations during combat and are easily retrievable.
On the mundane level, I am imagining a quiver that is two layers of ten arrow slots that follow the contour of the PC's back, with a light magnetic strip at the bottom to keep the arrows in place during movement, and a sheath that crosses the back from right shoulder to left him, allowing him maximum movement.
On a magical level, perhaps a permanent Cantrip of Holding that requires a DC during strenuous movement, and a Sheath of Minor Collapsing, which reduces the Composite Long-Bow to a stick when sheathed
Any ideas from you, the Learned?
