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Design Thread - "What makes a Knight?"
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<blockquote data-quote="kieran_of_the_dark_peaks" data-source="post: 8043173" data-attributes="member: 7024716"><p>Thank you to everyone for your feedback, it's been really useful and I've really appreciated reading it! </p><p></p><p>On the back of this conversation, I'm going to make the following changes:</p><p>Vow points will be regained on a long rest, not a resource to be managed. I agree with the statement that it will become too difficult to track them. (thank you [USER=7009541]@Laonu[/USER] and [USER=6892015]@delphonso[/USER]).</p><p>Vows are going to be renamed as Ideals, because then we can tie it into a core mechanic rather than re-inventing the wheel (thank you @permerton). </p><p>The Ideal which a knight embodies from the eight is going to give them a special ability based on that ideal.</p><p>The extra attack will come at level 5! </p><p>The quests for the Knight might well have benefits for the entire group, not just the Knight. ([USER=7009541]@Laonu[/USER])</p><p></p><p>I'm also thinking about making the Knight an INT led character, due to their training and understanding. I would go with CHR but then I think you're treading on the toes of Paladins too much. Thank you so much. I'll come back to you with the heraldry rules once they are expanded.</p></blockquote><p></p>
[QUOTE="kieran_of_the_dark_peaks, post: 8043173, member: 7024716"] Thank you to everyone for your feedback, it's been really useful and I've really appreciated reading it! On the back of this conversation, I'm going to make the following changes: Vow points will be regained on a long rest, not a resource to be managed. I agree with the statement that it will become too difficult to track them. (thank you [USER=7009541]@Laonu[/USER] and [USER=6892015]@delphonso[/USER]). Vows are going to be renamed as Ideals, because then we can tie it into a core mechanic rather than re-inventing the wheel (thank you @permerton). The Ideal which a knight embodies from the eight is going to give them a special ability based on that ideal. The extra attack will come at level 5! The quests for the Knight might well have benefits for the entire group, not just the Knight. ([USER=7009541]@Laonu[/USER]) I'm also thinking about making the Knight an INT led character, due to their training and understanding. I would go with CHR but then I think you're treading on the toes of Paladins too much. Thank you so much. I'll come back to you with the heraldry rules once they are expanded. [/QUOTE]
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