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<blockquote data-quote="Asmor" data-source="post: 3647008" data-attributes="member: 1154"><p>I really don't have a whole lot invested in my campaign setting, certainly not at the same level as many people I've seen on this board (like the one fellow whose name escapes me, whose Aquerra setting just had its 20th anniversary). I've only been running this setting for 7 sessions, the first in March, and the first time I actually sat down and started writing anything about it was in November. It doesn't help that there's a lot I'd like to change that would require a campaign reboot which I don't think my players would be up for.</p><p></p><p>That said, I'm very fond of Arbok's Rest, a city in the middle of a large desert, so I'd probably make that the center of my campaign.</p><p></p><p>Let's see...</p><p></p><p>Products</p><p></p><p>1: <strong>Beacon of Hope: Arbok's Rest</strong>: Details the history and unique features leading to the creation and continued thriving of this trading post-turned-metropolis in the center of the harsh wasteland called the Glass Desert where fire rains from the sky.</p><p></p><p>2: <strong>Exotic and deadly: Locales of the Tainted Lands</strong>: A world shattered by an ancient cataclysm, abandoned even by the gods, where your biggest enemy is the ground beneath your feet. Details Solaplaya, a salt flat filled with ancient and powerful technology but where salt storms can flay the flesh from your bones; the Darnash Forest, home of elves, where even space itself cannot be trusted and those foolish enough to explore it are trapped in the sinister extradimensional hedge mazes; and the Bleak Swamp, a malevolent, volatile and, some claim, sentient marsh forever shrouded in greenish twilight, where undead are born and reborn.</p><p></p><p>3: <strong>Survivors: Races of the Tainted Lands</strong>: Detailing the many and varied races inhabiting the Tainted Lands, including dozens of bloodlines and offshoots of the main races. Humans, for example, never know if their child will be born a human, or something else altogether such as an aasimar, tiefling, changeling, elan or even evolved human.</p><p></p><p>Adventures</p><p></p><p>No idea. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Asmor, post: 3647008, member: 1154"] I really don't have a whole lot invested in my campaign setting, certainly not at the same level as many people I've seen on this board (like the one fellow whose name escapes me, whose Aquerra setting just had its 20th anniversary). I've only been running this setting for 7 sessions, the first in March, and the first time I actually sat down and started writing anything about it was in November. It doesn't help that there's a lot I'd like to change that would require a campaign reboot which I don't think my players would be up for. That said, I'm very fond of Arbok's Rest, a city in the middle of a large desert, so I'd probably make that the center of my campaign. Let's see... Products 1: [b]Beacon of Hope: Arbok's Rest[/b]: Details the history and unique features leading to the creation and continued thriving of this trading post-turned-metropolis in the center of the harsh wasteland called the Glass Desert where fire rains from the sky. 2: [b]Exotic and deadly: Locales of the Tainted Lands[/b]: A world shattered by an ancient cataclysm, abandoned even by the gods, where your biggest enemy is the ground beneath your feet. Details Solaplaya, a salt flat filled with ancient and powerful technology but where salt storms can flay the flesh from your bones; the Darnash Forest, home of elves, where even space itself cannot be trusted and those foolish enough to explore it are trapped in the sinister extradimensional hedge mazes; and the Bleak Swamp, a malevolent, volatile and, some claim, sentient marsh forever shrouded in greenish twilight, where undead are born and reborn. 3: [b]Survivors: Races of the Tainted Lands[/b]: Detailing the many and varied races inhabiting the Tainted Lands, including dozens of bloodlines and offshoots of the main races. Humans, for example, never know if their child will be born a human, or something else altogether such as an aasimar, tiefling, changeling, elan or even evolved human. Adventures No idea. :( [/QUOTE]
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