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Designer apathy and sunk costs, The reason the sorcerer is doomed to uncanny valley one-trick-ponieness.
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<blockquote data-quote="the Jester" data-source="post: 6748925" data-attributes="member: 1210"><p>If you want to play a magical thief, there's an archetype for that- the arcane trickster. I get that it isn't a sorcerer archetype, which is what you're looking for, but there's a non-wizard option for you right there. </p><p></p><p>I get what you're saying. There was a pair of sorcerers in my 3e game who tried to avoid the typical blaster spells (really, any typical spells at all), but eventually they had to compromise in the name of being effective. Initially, though, one of them took <em>mount</em> and <em>ventriloquism</em> or something like that as his first level spells. So I get where you're coming from.</p><p></p><p>My solution is to be open to requests for new bloodlines. I won't necessarily accept your version of (for example) a sorcerer whose shtick is that he's a cyborg, but I may be willing to come up with one that I will accept using yours as a starting point. </p><p></p><p>That doesn't help with AL stuff, of course, but I'm not very sympathetic to your cause there. They can't just start letting people play homebrewed stuff if they want to maintain any kind of rules integrity at all. You are stuck with the official material, and that's fine IMHO. Home games are what the homebrew stuff is for. </p><p></p><p>As far as online games go, you can probably find one that suits you if you search hard enough.</p></blockquote><p></p>
[QUOTE="the Jester, post: 6748925, member: 1210"] If you want to play a magical thief, there's an archetype for that- the arcane trickster. I get that it isn't a sorcerer archetype, which is what you're looking for, but there's a non-wizard option for you right there. I get what you're saying. There was a pair of sorcerers in my 3e game who tried to avoid the typical blaster spells (really, any typical spells at all), but eventually they had to compromise in the name of being effective. Initially, though, one of them took [i]mount[/i] and [i]ventriloquism[/i] or something like that as his first level spells. So I get where you're coming from. My solution is to be open to requests for new bloodlines. I won't necessarily accept your version of (for example) a sorcerer whose shtick is that he's a cyborg, but I may be willing to come up with one that I will accept using yours as a starting point. That doesn't help with AL stuff, of course, but I'm not very sympathetic to your cause there. They can't just start letting people play homebrewed stuff if they want to maintain any kind of rules integrity at all. You are stuck with the official material, and that's fine IMHO. Home games are what the homebrew stuff is for. As far as online games go, you can probably find one that suits you if you search hard enough. [/QUOTE]
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Designer apathy and sunk costs, The reason the sorcerer is doomed to uncanny valley one-trick-ponieness.
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