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Designer apathy and sunk costs, The reason the sorcerer is doomed to uncanny valley one-trick-ponieness.
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<blockquote data-quote="Minigiant" data-source="post: 6754253" data-attributes="member: 63508"><p>An attack spell is an attack spell and can be only use when you use an attack spell. However a sorcerer can do more with it. And <u>Sorcery points are more efficient that Spell slots.</u></p><p></p><p>For the same 3 points needed to make a 2nd level slot for scorching ray, you can twin or empower 3 1st level spells or or cantrips.</p><p></p><p>A sorcerer can thus reduce the number of attack spells they learn as they can cannibalize slots for points. </p><p></p><p>These leaves more spells known available for enchantments, illustions, Save or Suck spells, and buffs.</p><p></p><p>This become even more powerful as low level attack spells lose effectiveness at high levels. At level 7, you can forget magic missile or burning hands to use all your 1st level slots for points and learn a higher level spell. Who needs 1st level attack spells when your cantrip deal comparable damage at no cost.</p><p></p><p>Your 20th level sorcerer might only know 15 spells but only 3 might even be under the 4th level. That levels 12 spells known of the 4th level or higher. Cannibalize those slots. That's a lot of twinned empowered cantrip.</p><p></p><p>Whereas your wizards wastes a spell preperared on burning hands as he might waste the slot if there is no target for charm person and he never plummets for a feather fall and those slots go unused.</p><p></p><p>Sorcerer slots don't go unused.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 6754253, member: 63508"] An attack spell is an attack spell and can be only use when you use an attack spell. However a sorcerer can do more with it. And [u]Sorcery points are more efficient that Spell slots.[/u] For the same 3 points needed to make a 2nd level slot for scorching ray, you can twin or empower 3 1st level spells or or cantrips. A sorcerer can thus reduce the number of attack spells they learn as they can cannibalize slots for points. These leaves more spells known available for enchantments, illustions, Save or Suck spells, and buffs. This become even more powerful as low level attack spells lose effectiveness at high levels. At level 7, you can forget magic missile or burning hands to use all your 1st level slots for points and learn a higher level spell. Who needs 1st level attack spells when your cantrip deal comparable damage at no cost. Your 20th level sorcerer might only know 15 spells but only 3 might even be under the 4th level. That levels 12 spells known of the 4th level or higher. Cannibalize those slots. That's a lot of twinned empowered cantrip. Whereas your wizards wastes a spell preperared on burning hands as he might waste the slot if there is no target for charm person and he never plummets for a feather fall and those slots go unused. Sorcerer slots don't go unused. [/QUOTE]
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Community
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Designer apathy and sunk costs, The reason the sorcerer is doomed to uncanny valley one-trick-ponieness.
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