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Designing a city for my pirate campaign
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<blockquote data-quote="aco175" data-source="post: 7969164" data-attributes="member: 27385"><p>How does the pirates tie to the city? Has the church split into sects where at least one favors more evil actions in their interpretation of faith? Are poor people searching for aid from the paladins and flock to the city, overrunning the relief services?</p><p></p><p>Certain things in a religious city seem like they would tie to larger events. Does the paladins rule the city or is there a government from merchants or random picking of all citizens, and how would this be corrupted in the choosing. Do pirates have a secret cove the law does not know about or silently tolerates since the pirates can smuggle in herbs the city needs but the priests outlaw. What about evil cults coming to the city to convert the lawful. Certainly Asmodeus would be trying to tempt locals. </p><p></p><p>Throw out a bunch of hooks and see what the players want to look into further.</p></blockquote><p></p>
[QUOTE="aco175, post: 7969164, member: 27385"] How does the pirates tie to the city? Has the church split into sects where at least one favors more evil actions in their interpretation of faith? Are poor people searching for aid from the paladins and flock to the city, overrunning the relief services? Certain things in a religious city seem like they would tie to larger events. Does the paladins rule the city or is there a government from merchants or random picking of all citizens, and how would this be corrupted in the choosing. Do pirates have a secret cove the law does not know about or silently tolerates since the pirates can smuggle in herbs the city needs but the priests outlaw. What about evil cults coming to the city to convert the lawful. Certainly Asmodeus would be trying to tempt locals. Throw out a bunch of hooks and see what the players want to look into further. [/QUOTE]
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Designing a city for my pirate campaign
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