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Designing a Crystal Sphere
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<blockquote data-quote="Viktyr Gehrig" data-source="post: 2640136" data-attributes="member: 9249"><p><strong>The Dark World:</strong></p><ul> <li data-xf-list-type="ul">Major Races:<ul> <li data-xf-list-type="ul">Humans -- with darkvision and flexible racial mutations. Probably +1 LA.</li> <li data-xf-list-type="ul">Orcs -- probably Orog or equivalent.</li> <li data-xf-list-type="ul">Elves -- Drow</li> <li data-xf-list-type="ul">Gnomes -- Svirfneblin -- Deep Gnomes have Taint Immunity. Rogue/Artificer?</li> <li data-xf-list-type="ul">Dwarves -- Duergar</li> <li data-xf-list-type="ul">Illithids -- not playable as PCs, but their presence is definitely felt.</li> </ul></li> <li data-xf-list-type="ul">Minor Races:<ul> <li data-xf-list-type="ul">Ith-Kon -- Illithid servitors from <em>Dragonstar Galactic Races</em></li> <li data-xf-list-type="ul">Elan -- modelled after Dark Humans, so probably have an LA as well.</li> <li data-xf-list-type="ul">Nezumi -- possibly upgraded like the other races. Have Taint Immunity, like the Svirfs.</li> </ul></li> <li data-xf-list-type="ul">Might throw in bugfolk, too-- Kreen, Dromites, and Xixchil. Bugfolk go well in dark, cavernous places.</li> <li data-xf-list-type="ul">I might put together Dragon Bloodlines for Deep Dragons and Shadow Dragons, as well as some kind of Pseudonatural Dragon, and then include Kobolds that use those bloodlines instead of the standard ten. The Underdark world needs some kind of scalykind.</li> <li data-xf-list-type="ul">As far as religion goes, Drow worship Lolth. Illithids worship the biggest of the pseudonatural horrors. Svirfneblin worship the Gnomish pantheon. Not sure about Orcs or Duergar. Humans, I see, as not having use for religion of any kind and they may be prone to associating all of it with Drow or Illithid practices.</li> <li data-xf-list-type="ul">Arcane magic and Psionics are more common than Divine magic, which is pretty much the domain of Drow and Illithids. (Illithids are Cleric/Psion in this world-- with really messed-up domains.)</li> <li data-xf-list-type="ul">There are no native Shamans. Things that bond to the spirits here become Cleric/Alienists-- assuming they aren't eaten first.</li> <li data-xf-list-type="ul">There are no Paladins here. Blackguards are hailed as heroes to all but the Gnomes, because at least they're not Aliens.</li> <li data-xf-list-type="ul">Drow kill their own when they become Tainted. Gnomes are immune. Duergar have good Fortitude saves and possibly a racial bonus-- for the most part, they resist the Taint, and generally ignore dwarves who acquire it, unless they become active Alienists. Orcs and Humans embrace the Taint and the mutant powers it gives them, though they use them to oppose the Illithids.</li> </ul></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 2640136, member: 9249"] [b]The Dark World:[/b] [list][*]Major Races: [list][*]Humans -- with darkvision and flexible racial mutations. Probably +1 LA. [*]Orcs -- probably Orog or equivalent. [*]Elves -- Drow [*]Gnomes -- Svirfneblin -- Deep Gnomes have Taint Immunity. Rogue/Artificer? [*]Dwarves -- Duergar [*]Illithids -- not playable as PCs, but their presence is definitely felt.[/list] [*]Minor Races: [list][*]Ith-Kon -- Illithid servitors from [i]Dragonstar Galactic Races[/i] [*]Elan -- modelled after Dark Humans, so probably have an LA as well. [*]Nezumi -- possibly upgraded like the other races. Have Taint Immunity, like the Svirfs.[/list] [*]Might throw in bugfolk, too-- Kreen, Dromites, and Xixchil. Bugfolk go well in dark, cavernous places. [*]I might put together Dragon Bloodlines for Deep Dragons and Shadow Dragons, as well as some kind of Pseudonatural Dragon, and then include Kobolds that use those bloodlines instead of the standard ten. The Underdark world needs some kind of scalykind. [*]As far as religion goes, Drow worship Lolth. Illithids worship the biggest of the pseudonatural horrors. Svirfneblin worship the Gnomish pantheon. Not sure about Orcs or Duergar. Humans, I see, as not having use for religion of any kind and they may be prone to associating all of it with Drow or Illithid practices. [*]Arcane magic and Psionics are more common than Divine magic, which is pretty much the domain of Drow and Illithids. (Illithids are Cleric/Psion in this world-- with really messed-up domains.) [*]There are no native Shamans. Things that bond to the spirits here become Cleric/Alienists-- assuming they aren't eaten first. [*]There are no Paladins here. Blackguards are hailed as heroes to all but the Gnomes, because at least they're not Aliens. [*]Drow kill their own when they become Tainted. Gnomes are immune. Duergar have good Fortitude saves and possibly a racial bonus-- for the most part, they resist the Taint, and generally ignore dwarves who acquire it, unless they become active Alienists. Orcs and Humans embrace the Taint and the mutant powers it gives them, though they use them to oppose the Illithids.[/list] [/QUOTE]
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