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Designing a fantasy army in 5th
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<blockquote data-quote="RangerWickett" data-source="post: 6582398" data-attributes="member: 63"><p>First of all, an army isn't just infantry. A real world medieva army had cavalry and archers, scouts and a supply train. If we assume an army gets to have a few mid-level characters, that opens up a lot of options. </p><p></p><p>First, the army's mage leader can spend gold to keep a pair of planar bound erinyes, the best defense against invisibility because they have true sight. Give each a wand of magic missiles and you have elite bodyguards. </p><p></p><p>Burrowing is a danger. Can you have a bound xorn? It won't fight - too valuable - but it can warn you.</p><p></p><p>In an army of thousands, is it reasonable to have, say, one hundred 3rd level mages? Every night when camp is set up, rack of them spends an hour casting alarm rituals. If a fight happens, point them at one worrisome enemy and release volleys of magic missiles. Is glitterdust still a thing? Drop a blanket of it if you suspect invisible foes. </p><p></p><p>Have someone capable of casting divination? Every day you ask if the army will be attacked between sunrise and non, between noon and dusk, or at night. Then adjust other defenses accordingly. </p><p></p><p>What else would you suggest?</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 6582398, member: 63"] First of all, an army isn't just infantry. A real world medieva army had cavalry and archers, scouts and a supply train. If we assume an army gets to have a few mid-level characters, that opens up a lot of options. First, the army's mage leader can spend gold to keep a pair of planar bound erinyes, the best defense against invisibility because they have true sight. Give each a wand of magic missiles and you have elite bodyguards. Burrowing is a danger. Can you have a bound xorn? It won't fight - too valuable - but it can warn you. In an army of thousands, is it reasonable to have, say, one hundred 3rd level mages? Every night when camp is set up, rack of them spends an hour casting alarm rituals. If a fight happens, point them at one worrisome enemy and release volleys of magic missiles. Is glitterdust still a thing? Drop a blanket of it if you suspect invisible foes. Have someone capable of casting divination? Every day you ask if the army will be attacked between sunrise and non, between noon and dusk, or at night. Then adjust other defenses accordingly. What else would you suggest? [/QUOTE]
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