Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Designing a fantasy army in 5th
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MonsterEnvy" data-source="post: 6583265" data-attributes="member: 6706188"><p>I do it in a similar way. I have</p><p></p><p>Enemy General/Army leader</p><p>2nd in command/favored commander</p><p>Elites (Essentially multiple champions of your type.)</p><p>Chaplains (like yours except I normally always have two.)</p><p>Tactician (guy or guys who do most of the planning. Tend to be wusses compared to rest of officers.)</p><p>Freaks (Officers who don't find the mold of the above and tend to be weird but important resources to the army. Giant "pet" Monster would fall under this section for me.) </p><p></p><p>For the freaks section two examples I used were a Mind Flayer and a Wight. This was back in 3.5 so they work differently now. (Well the Mind Flayer could still work the same.) Anyway the Mind Flayers job was to travel between his forces camps in order to constantly reset his psonic rewriting of the soldiers minds that prevented them from feeling fear or thoughts of disloyalty. </p><p>The Wight's job was stay at the main base of the army and turn prisoners they capture into Wights. Eventually using this Wight. They created a small army of wights who would march into battle with their forces and turn their enemies into Wights to bolster their numbers. All the Wights originating from and forced to obey the source Wight back at their base. Which is why it's not allowed to leave the main base. If it was destroyed they would lose control of all of their Wights. (My players eventually succeeded in assassinating it when the army was marching towards a major target. As a result all of the armies wights turned on their living comrades and the enemy army ripped itself apart. Reducing the enemy numbers by about 70% before they managed to destroy all the Wights.)</p></blockquote><p></p>
[QUOTE="MonsterEnvy, post: 6583265, member: 6706188"] I do it in a similar way. I have Enemy General/Army leader 2nd in command/favored commander Elites (Essentially multiple champions of your type.) Chaplains (like yours except I normally always have two.) Tactician (guy or guys who do most of the planning. Tend to be wusses compared to rest of officers.) Freaks (Officers who don't find the mold of the above and tend to be weird but important resources to the army. Giant "pet" Monster would fall under this section for me.) For the freaks section two examples I used were a Mind Flayer and a Wight. This was back in 3.5 so they work differently now. (Well the Mind Flayer could still work the same.) Anyway the Mind Flayers job was to travel between his forces camps in order to constantly reset his psonic rewriting of the soldiers minds that prevented them from feeling fear or thoughts of disloyalty. The Wight's job was stay at the main base of the army and turn prisoners they capture into Wights. Eventually using this Wight. They created a small army of wights who would march into battle with their forces and turn their enemies into Wights to bolster their numbers. All the Wights originating from and forced to obey the source Wight back at their base. Which is why it's not allowed to leave the main base. If it was destroyed they would lose control of all of their Wights. (My players eventually succeeded in assassinating it when the army was marching towards a major target. As a result all of the armies wights turned on their living comrades and the enemy army ripped itself apart. Reducing the enemy numbers by about 70% before they managed to destroy all the Wights.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Designing a fantasy army in 5th
Top