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Designing a fantasy army in 5th
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<blockquote data-quote="steeldragons" data-source="post: 6588763" data-attributes="member: 92511"><p>A "small" army in a fantasy world, led by a powerful evil wizard...we'll say around 500 guys? let's see...let's see...</p><p></p><p>Ok, well, from the top down...</p><p></p><p>EWGIC: Evil Wizard Guy in Charge. Most powerful caster. Most deadly and best guarded opponent. Saying 15th level for him?</p><p></p><p>"The General": high level battlemaster fighter who's running the military side of he show. Probably has some big helmet that looks liek a skull or big shield emblazoned with a skull or something skully/death/"don't f** with me fellas" about him. Level comparable to the EWGIC: 13th-15th.</p><p></p><p>"The Champion": EWGIC's direct bodyguard. I'm thinking high level Eldritch Knight who is always staying close to the master. Maybe a dragonborn Eldritch Knight just to play up the unusual individual/fantasy factor. Maybe a cambion? Probably has regular sneering contests with the General. Say 12th level.</p><p></p><p>"The High Priest": the cleric of the evil god followed by the bulk of the troops. The army's high priest and chaplain. Devoted to their wicked deity and the master for his ability to bring about the evil will of the deity. Cleric of 12-15th level.</p><p></p><p>"The Inner Circle": The inner circle of middling to high level casters (though none so high as the EWGIC) that stay close to the master and assist in his more powerful rituals/magics. Say...a dozen guys, half mages, half clerics, levels 8-12.</p><p></p><p>"Lieutenants": 10 "Leader/Champion humanoids" or Fighters of 7-10th level. Each in command of 3 units.</p><p> </p><p>30 15-man Units of: 12 Hobgoblins. 1 Captain/Leader [5th-7th level Fighter], 1 Cleric [5th-7th level], 1 Mage or Eldritch Knight [3rd-5th level]. 20 units of light infantry, 4 units of heavy infantry, 5 units of cavalry [riding worgs?]. Captain, cleric and mage are mounted on horses.</p><p></p><p>The single archery unit [15] is short bow-wielding...harpies. </p><p></p><p>"Heavy Artillery": a 5 Hill Giants with 10 Ogres carrying/carting piles of throwing boulders. Catapults? We don' nee' no stinkin' catapults.</p><p></p><p>"Undead Support": 20 skeletons (animated and reanimated by mid-to-low level clerics and necromantic trained mages). This number, obviously, grows as the battle continues as more and more of ally or enemy troop gets added to the nearly constant animate dead rituals being conducted by 3-5 of the Inner Circle during battle.</p><p></p><p>"Soo-prize 1": EWGIC has a bottle/ensorcerelled/charmed or just deal with an efreeti. Kept close as a final line of defense should the champion fail or require assistance.</p><p></p><p>"Sooprize 2": charmed/dominated or simple deal [for killing and treasure] with a chimera, summoned via a dancing lights flare, if the battle goes badly, resistance is extra tough, or the battle is over to come feed on remainders. Strafing dragon breath and overall death from above/red in tooth and claw mayhem as it deems fit...without attacking any of the EWGIC's troops.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6588763, member: 92511"] A "small" army in a fantasy world, led by a powerful evil wizard...we'll say around 500 guys? let's see...let's see... Ok, well, from the top down... EWGIC: Evil Wizard Guy in Charge. Most powerful caster. Most deadly and best guarded opponent. Saying 15th level for him? "The General": high level battlemaster fighter who's running the military side of he show. Probably has some big helmet that looks liek a skull or big shield emblazoned with a skull or something skully/death/"don't f** with me fellas" about him. Level comparable to the EWGIC: 13th-15th. "The Champion": EWGIC's direct bodyguard. I'm thinking high level Eldritch Knight who is always staying close to the master. Maybe a dragonborn Eldritch Knight just to play up the unusual individual/fantasy factor. Maybe a cambion? Probably has regular sneering contests with the General. Say 12th level. "The High Priest": the cleric of the evil god followed by the bulk of the troops. The army's high priest and chaplain. Devoted to their wicked deity and the master for his ability to bring about the evil will of the deity. Cleric of 12-15th level. "The Inner Circle": The inner circle of middling to high level casters (though none so high as the EWGIC) that stay close to the master and assist in his more powerful rituals/magics. Say...a dozen guys, half mages, half clerics, levels 8-12. "Lieutenants": 10 "Leader/Champion humanoids" or Fighters of 7-10th level. Each in command of 3 units. 30 15-man Units of: 12 Hobgoblins. 1 Captain/Leader [5th-7th level Fighter], 1 Cleric [5th-7th level], 1 Mage or Eldritch Knight [3rd-5th level]. 20 units of light infantry, 4 units of heavy infantry, 5 units of cavalry [riding worgs?]. Captain, cleric and mage are mounted on horses. The single archery unit [15] is short bow-wielding...harpies. "Heavy Artillery": a 5 Hill Giants with 10 Ogres carrying/carting piles of throwing boulders. Catapults? We don' nee' no stinkin' catapults. "Undead Support": 20 skeletons (animated and reanimated by mid-to-low level clerics and necromantic trained mages). This number, obviously, grows as the battle continues as more and more of ally or enemy troop gets added to the nearly constant animate dead rituals being conducted by 3-5 of the Inner Circle during battle. "Soo-prize 1": EWGIC has a bottle/ensorcerelled/charmed or just deal with an efreeti. Kept close as a final line of defense should the champion fail or require assistance. "Sooprize 2": charmed/dominated or simple deal [for killing and treasure] with a chimera, summoned via a dancing lights flare, if the battle goes badly, resistance is extra tough, or the battle is over to come feed on remainders. Strafing dragon breath and overall death from above/red in tooth and claw mayhem as it deems fit...without attacking any of the EWGIC's troops. [/QUOTE]
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