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designing a reincarnated being that goes insane
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<blockquote data-quote="Gilladian" data-source="post: 5044835" data-attributes="member: 2093"><p>Well, then perhaps if the weight of the memories is part of what drives him insane, you need two things:</p><p></p><p>1. A clear idea of what he's like when he's not remembering.</p><p></p><p>2. A clear idea of what each set of memories he pulls up IS, and how it affects his madness.</p><p></p><p>3. What the event that released his memories is.</p><p></p><p>Each of these depends a LOT on your campaign setting, but it might be fun if he were not JUST the "bum on the corner" but instead maybe he's being "used" by someone who realizes his memories are important/true. He's being kept somewhere, in good or terrible conditions, and used like an oracle. Or he's given a home, but forced to endure constant tormenting questions about his memories. </p><p></p><p>Or he's "using" his memories himself. He stands on a street corner and orates; sometimes it is drivel, but when he has a flashback, he can sometimes launch into long, fascinating speeches on important historical topics. People who are interested have a habit of giving him money.</p><p></p><p>2. Time to whip out a timetable of your world's history, decide what famous events he was at, and what his role was. Then write a brief scene or two that shows the highlight or lowlight of that life. And maybe a few teasers, if the PCs are going to have to pry info out of him. For example, if he lived in the Emperor's Court during the Night of Terror, having him first remember and tell about a wonderful experience at the Coronation, which happened two years earlier (and which is historically identifiable), could whet the PCs appetite...</p><p></p><p>3. What released his memory? Hmmm... falling ill and having a high fever - maybe that plague the PCs found a cure for last year?</p><p></p><p>A blow to the head during an assault or accident. Maybe the PCs witnessed it early in the campaign and rescued this poor guy from his tormenters. </p><p></p><p>He could have been a well-known person (actor, politician, wizard, hero) who famously had a nervous breakdown after he was kidnapped and held to ransom (rescued by previous adventurers, perhaps). </p><p></p><p>Anyway, I hope these ideas give you something to work with. It sounds fun!</p></blockquote><p></p>
[QUOTE="Gilladian, post: 5044835, member: 2093"] Well, then perhaps if the weight of the memories is part of what drives him insane, you need two things: 1. A clear idea of what he's like when he's not remembering. 2. A clear idea of what each set of memories he pulls up IS, and how it affects his madness. 3. What the event that released his memories is. Each of these depends a LOT on your campaign setting, but it might be fun if he were not JUST the "bum on the corner" but instead maybe he's being "used" by someone who realizes his memories are important/true. He's being kept somewhere, in good or terrible conditions, and used like an oracle. Or he's given a home, but forced to endure constant tormenting questions about his memories. Or he's "using" his memories himself. He stands on a street corner and orates; sometimes it is drivel, but when he has a flashback, he can sometimes launch into long, fascinating speeches on important historical topics. People who are interested have a habit of giving him money. 2. Time to whip out a timetable of your world's history, decide what famous events he was at, and what his role was. Then write a brief scene or two that shows the highlight or lowlight of that life. And maybe a few teasers, if the PCs are going to have to pry info out of him. For example, if he lived in the Emperor's Court during the Night of Terror, having him first remember and tell about a wonderful experience at the Coronation, which happened two years earlier (and which is historically identifiable), could whet the PCs appetite... 3. What released his memory? Hmmm... falling ill and having a high fever - maybe that plague the PCs found a cure for last year? A blow to the head during an assault or accident. Maybe the PCs witnessed it early in the campaign and rescued this poor guy from his tormenters. He could have been a well-known person (actor, politician, wizard, hero) who famously had a nervous breakdown after he was kidnapped and held to ransom (rescued by previous adventurers, perhaps). Anyway, I hope these ideas give you something to work with. It sounds fun! [/QUOTE]
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