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Designing an aquatic setting (Part 2, the automaton and lycan races)
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<blockquote data-quote="Dingo333" data-source="post: 5598769" data-attributes="member: 6672910"><p>A few points</p><p></p><p>Why an intelligence boost? There may be a very good real, but it is not stated so I have to ask. I understand the reasoning being +2 net, + physical, + mental, - Physical, just wondering the reason Int and not Wis or Cha</p><p></p><p>Further more, with a boosted Int, why only common? Golems can all be taught more languages so this is curious to me.</p><p></p><p>Can they wear armor seeing as they are described as mobile suits (most likely Full plate). This is an important point as they lose dex and only has +1 Natural Armor</p><p></p><p>As for the Lycan. You should look into Stormwrack from 3.5, it had a decedents of were orcas race that might be a good starting point or comparison</p></blockquote><p></p>
[QUOTE="Dingo333, post: 5598769, member: 6672910"] A few points Why an intelligence boost? There may be a very good real, but it is not stated so I have to ask. I understand the reasoning being +2 net, + physical, + mental, - Physical, just wondering the reason Int and not Wis or Cha Further more, with a boosted Int, why only common? Golems can all be taught more languages so this is curious to me. Can they wear armor seeing as they are described as mobile suits (most likely Full plate). This is an important point as they lose dex and only has +1 Natural Armor As for the Lycan. You should look into Stormwrack from 3.5, it had a decedents of were orcas race that might be a good starting point or comparison [/QUOTE]
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Designing an aquatic setting (Part 2, the automaton and lycan races)
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