This is something as a class homebrewer that I always have as a headscratcher. When creating archetypes for a class, I have really no idea how far to take it. A lot of existing archetypes I don't feel go far enough in defining the differences, or take away things that make that archetype almost not worth taking.
So how far is it ok to change a class just through an archetype alone until it becomes an entirely new class or a prestige? and while I have seen many archetypes I admit i don't know THAT many, so what are some that would be good guidelines for "do" and "don't"?
So how far is it ok to change a class just through an archetype alone until it becomes an entirely new class or a prestige? and while I have seen many archetypes I admit i don't know THAT many, so what are some that would be good guidelines for "do" and "don't"?