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Designing Boss Fight - Succubus (Help Appreciated)
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<blockquote data-quote="Trit One-Ear" data-source="post: 6203836" data-attributes="member: 6678017"><p>Stage 2 Update:</p><p></p><p>Four portals open, each spawning 3 minions a turn (12 minions total). The squares before each portal (blast 3 or maybe just the first 6 squares) are affected by the portal's presence (difficult terrain, damaging terrain, reduced healing power, lowered defenses etc, vulnerability etc).</p><p></p><p>Each portal will continue to spawn 3 minions a turn (with possibly more arriving if the heroes are cake-walking through this stage), until closed. Upon closing, the affected terrain will also return to normal. In order to close a portal, 3 successes are needed. These can be earned through various Skill Checks (Arcana, Religion being the obvious ones), by attacking the Succubus as she comes out of a portal, spending healing surges to "use your life energy" to stop the flow of devils etc.</p><p>If at any time a portal has no minions in the "real world", it counts as one success against that portal.</p><p></p><p>Meanwhile the Succubus will be popping in and out of different portals, attacking the heroes as she's able. Maybe she uses a different attack based on which portal she's come out of. Closing a portal would then not only remove her access to one section of the map, but also reduce her combat options.</p><p></p><p>Trit</p></blockquote><p></p>
[QUOTE="Trit One-Ear, post: 6203836, member: 6678017"] Stage 2 Update: Four portals open, each spawning 3 minions a turn (12 minions total). The squares before each portal (blast 3 or maybe just the first 6 squares) are affected by the portal's presence (difficult terrain, damaging terrain, reduced healing power, lowered defenses etc, vulnerability etc). Each portal will continue to spawn 3 minions a turn (with possibly more arriving if the heroes are cake-walking through this stage), until closed. Upon closing, the affected terrain will also return to normal. In order to close a portal, 3 successes are needed. These can be earned through various Skill Checks (Arcana, Religion being the obvious ones), by attacking the Succubus as she comes out of a portal, spending healing surges to "use your life energy" to stop the flow of devils etc. If at any time a portal has no minions in the "real world", it counts as one success against that portal. Meanwhile the Succubus will be popping in and out of different portals, attacking the heroes as she's able. Maybe she uses a different attack based on which portal she's come out of. Closing a portal would then not only remove her access to one section of the map, but also reduce her combat options. Trit [/QUOTE]
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Designing Boss Fight - Succubus (Help Appreciated)
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