Gus L
Adventurer
Recently a few friends of mine completed this course on designing dungeons, specifically old school dungeons. I haven't seen too many people talk about it, but think it's a pretty valuable resource if one is trying to get started on writing up something. The main caveats are:
1) This is largely about design for publication - one can get away with a lot less detail when putting something together for a home game.
2) It's aiming at Old School, OSR and NSR style design. I'm sure there are good tips for more structured contemporary trad adventure design though.
dungeons.hismajestytheworm.games
1) This is largely about design for publication - one can get away with a lot less detail when putting something together for a home game.
2) It's aiming at Old School, OSR and NSR style design. I'm sure there are good tips for more structured contemporary trad adventure design though.
Designing Dungeons Course
The landing page for the Designing Dungeons course.