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Designing Elric of Melnibone
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<blockquote data-quote="Garthanos" data-source="post: 4910193" data-attributes="member: 82504"><p>I disagree... </p><p></p><p>Elric summons Arioch as an acid cloud that moves about the battle field munching on minions... and his cousin does something similar it is very very like some of the wizard encounter/daily spells. </p><p></p><p>Their at-wills are martial or melee atleast -- eldritch strike screaming for attention.</p><p></p><p>His world is less bright high fantasy so encountering other higher fantasy flavored characters could be best done as him on a multiversal quest... very common to the character so he did run in to them even.</p><p></p><p></p><p></p><p></p><p>I think you are dissing... way too much. </p><p></p><p>DMG3 needs how to customize the game to differing style gameworlds.</p><p></p><p></p><p></p><p>There is that again.... classic heroic fiction is 1 or 2 heros, D&D was designed for the lord of the rings adventurer party and the latest version</p><p>is more optimized for it than ever in terms of well ...some of the games coolest fun comes from that game synergy of multiplayer interactions. There is no denying that.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4910193, member: 82504"] I disagree... Elric summons Arioch as an acid cloud that moves about the battle field munching on minions... and his cousin does something similar it is very very like some of the wizard encounter/daily spells. Their at-wills are martial or melee atleast -- eldritch strike screaming for attention. His world is less bright high fantasy so encountering other higher fantasy flavored characters could be best done as him on a multiversal quest... very common to the character so he did run in to them even. I think you are dissing... way too much. DMG3 needs how to customize the game to differing style gameworlds. There is that again.... classic heroic fiction is 1 or 2 heros, D&D was designed for the lord of the rings adventurer party and the latest version is more optimized for it than ever in terms of well ...some of the games coolest fun comes from that game synergy of multiplayer interactions. There is no denying that. [/QUOTE]
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