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Designing (Neutral)Good Mechanics For Alignment In DnD And Ways To Interact With It (+)
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<blockquote data-quote="CreamCloud0" data-source="post: 8641900" data-attributes="member: 7034710"><p>I think you could run both the 5 and 9-point alignment classifications if you worked it right, You use the 5-point alignment for the sides of the cosmic balance/war and the 9-point grid for labelling mortal character’s ‘personality’, who are more multifaceted than the outer plains denizens.</p><p></p><p>The 5 factions are trying to recruit from the 9 alignments of mortals and you can only be officially aligned with one side at a time, so say EVIL is trying to recruit then they don’t care if you’re LE, NE or CE just that you’re going to put Evil before Law, Chaos or Neutrality.</p><p></p><p>If you’re undeclared you have both your opposing alignments sides (neutral has a more varied grab bag from the three/four sides) sending low level goons after you because you’re a potential recruit for the enemy, but declaring yourself will have higher level goons but only from your direct opposite side (again unless neutral then you get a mix), An undeclared CG will have minor lawful and evil minions after them, but if that CG declares themselves to chaos faction then they’re going to only get lawful minions after them but they’ll be of a higher class/strength/rank.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 8641900, member: 7034710"] I think you could run both the 5 and 9-point alignment classifications if you worked it right, You use the 5-point alignment for the sides of the cosmic balance/war and the 9-point grid for labelling mortal character’s ‘personality’, who are more multifaceted than the outer plains denizens. The 5 factions are trying to recruit from the 9 alignments of mortals and you can only be officially aligned with one side at a time, so say EVIL is trying to recruit then they don’t care if you’re LE, NE or CE just that you’re going to put Evil before Law, Chaos or Neutrality. If you’re undeclared you have both your opposing alignments sides (neutral has a more varied grab bag from the three/four sides) sending low level goons after you because you’re a potential recruit for the enemy, but declaring yourself will have higher level goons but only from your direct opposite side (again unless neutral then you get a mix), An undeclared CG will have minor lawful and evil minions after them, but if that CG declares themselves to chaos faction then they’re going to only get lawful minions after them but they’ll be of a higher class/strength/rank. [/QUOTE]
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Designing (Neutral)Good Mechanics For Alignment In DnD And Ways To Interact With It (+)
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