Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Designing the Perfect Gods for Your Campaign
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greja" data-source="post: 4413780" data-attributes="member: 73069"><p>For a lot of campaigns I have noticed that there is <strong>trouble with new players adopting gods</strong> for their characters. There is a lot to learn when first starting the game, too much when there is a lot of religion. Look at Forgotten Realms with it's hundreds of gods, from the god of streams to the drow god of vengeance (not to be confused with the dwarf god of vengeance). Its hard to roleplay properly when you dont understand the world, especially when you stop to think of the best god to go to for the ressurection of your friend* and you have no memory of where to go. For this reason I opted for<strong> 7 major deities</strong>.</p><p> </p><p>The Seven dieties in my campaigns are the gods of: Fire, Water, Air, Earth, Sun, Moon, and Blood. When you think of a smaller detail of religion, then thiink of which god is best suited to that domain/detail. Rage and Passion for example are both covered by the god of Fire, Duty and Endurance are domains of the Earth god, while Death and Thievery are covered by the goddess of the Moon. Multiple gods may be appropriate for the same goal, and they often work together (creating smaller cults that worship the union). The gods all have names, but new players feel right at home going to the "Sun Lord" for some aid in destroying undead, etc. I've included an old .doc file, which is missing some sections because it wont take my more updated .docx files <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p> </p><p>*Or even more complicated: A godless mercenary who kills children for gold but died trying to save his love's life.</p></blockquote><p></p>
[QUOTE="Greja, post: 4413780, member: 73069"] For a lot of campaigns I have noticed that there is [B]trouble with new players adopting gods[/B] for their characters. There is a lot to learn when first starting the game, too much when there is a lot of religion. Look at Forgotten Realms with it's hundreds of gods, from the god of streams to the drow god of vengeance (not to be confused with the dwarf god of vengeance). Its hard to roleplay properly when you dont understand the world, especially when you stop to think of the best god to go to for the ressurection of your friend* and you have no memory of where to go. For this reason I opted for[B] 7 major deities[/B]. The Seven dieties in my campaigns are the gods of: Fire, Water, Air, Earth, Sun, Moon, and Blood. When you think of a smaller detail of religion, then thiink of which god is best suited to that domain/detail. Rage and Passion for example are both covered by the god of Fire, Duty and Endurance are domains of the Earth god, while Death and Thievery are covered by the goddess of the Moon. Multiple gods may be appropriate for the same goal, and they often work together (creating smaller cults that worship the union). The gods all have names, but new players feel right at home going to the "Sun Lord" for some aid in destroying undead, etc. I've included an old .doc file, which is missing some sections because it wont take my more updated .docx files :p *Or even more complicated: A godless mercenary who kills children for gold but died trying to save his love's life. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Designing the Perfect Gods for Your Campaign
Top