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Desired Spell Changes
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<blockquote data-quote="Kobold Stew" data-source="post: 6143127" data-attributes="member: 23484"><p>I think it becomes a question of resource-allocation for players.</p><p></p><p>As it is, the attack cantrips are roughly on par with a martial weapon, but there are fewer possible enhancements (magic items and feats, particularly). </p><p></p><p>If they are weakened (and made roughly parallel to a simple weapon), then there are reasons to add more spell-related feats and possibly enchanted holy symbols to enhance to-hit, DCs, or damage. </p><p></p><p>One or the other, really, is fine, as long as similar approaches are applied to ensure that all classes remain fun to play, with each other.</p><p></p><p>(I prefer enchanted holy symbols/wands to help with rays and attack cantrips rather than Szatany's flavourful suggestion of an icicle (e.g.) because of the arbitrary limitations that such spell components impose (the icicle then become in all interesting ways identical to a spell component).</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 6143127, member: 23484"] I think it becomes a question of resource-allocation for players. As it is, the attack cantrips are roughly on par with a martial weapon, but there are fewer possible enhancements (magic items and feats, particularly). If they are weakened (and made roughly parallel to a simple weapon), then there are reasons to add more spell-related feats and possibly enchanted holy symbols to enhance to-hit, DCs, or damage. One or the other, really, is fine, as long as similar approaches are applied to ensure that all classes remain fun to play, with each other. (I prefer enchanted holy symbols/wands to help with rays and attack cantrips rather than Szatany's flavourful suggestion of an icicle (e.g.) because of the arbitrary limitations that such spell components impose (the icicle then become in all interesting ways identical to a spell component). [/QUOTE]
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