Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
Character Builds & Optimization
Desperate help needed for Assassin Build!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Touché" data-source="post: 5097022" data-attributes="member: 88237"><p>Hey, it's my first time posting on these forums or asking for help with a build, so don't be too rough on me if I forget to include any information about it. </p><p></p><p>My DM is running a new campaign, and our party needs a reasonably stealthy character to pick locks, etc. However, we are starting at 6th Level and I am dead set on playing as an assassin. As of now the books we allow are:</p><p></p><p>PHBI and II</p><p>Comp. Adventurer,Warrior,Scoundrel and Arcane.</p><p></p><p>The stat array we are using is pretty good, 18,16,14,12,12,10, assignable to any stats we want.</p><p></p><p>So I want to go Assassin on the 6th level, which isn't very difficult, but I want to try and make him effective. We each have 16,000 Gold to spend on any equipment from the books listed above. My DM has a weird ruling about discernible anatomies when we go up against monsters. He has taken the phrase "discernible anatomy" to mean I need to know the intricate details of each monster, as opposed to just assuming cutting the head off will work. Because of him being nit picky, I have to burn the first spell I get for Healer's Vision.</p><p></p><p>Aside from that, I'm open to any ideas on the first 5 levels I take before going Assassin. Don't worry about min-maxing or being too power-gamey, because his campaigns boggle the mind with their difficulty. The last encounter we played with him had us almost lose two party members, but by a miracle we both stabilized on the first attempt (we were both at -9 by the second round of combat.)</p><p></p><p>I have an idea for a Spiked Chain Death Attack, to Death Attack from 10 feet away, but apart from that it's up in the air. So to summarize it all, I need advice on the first 5 levels, a way to raise the DC of my Death Attack, and lastly advice on poison. If there are any abilities you know of that are Open Gaming Content, I can use those too,but it has to be published by WotC. Alright, thanks for your patience and putting up with my massive wall of text.</p><p></p><p>(Idea, I will hide behind said wall of text for concealment, and Death Attack the first enemy who tries to read it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />)</p></blockquote><p></p>
[QUOTE="Touché, post: 5097022, member: 88237"] Hey, it's my first time posting on these forums or asking for help with a build, so don't be too rough on me if I forget to include any information about it. My DM is running a new campaign, and our party needs a reasonably stealthy character to pick locks, etc. However, we are starting at 6th Level and I am dead set on playing as an assassin. As of now the books we allow are: PHBI and II Comp. Adventurer,Warrior,Scoundrel and Arcane. The stat array we are using is pretty good, 18,16,14,12,12,10, assignable to any stats we want. So I want to go Assassin on the 6th level, which isn't very difficult, but I want to try and make him effective. We each have 16,000 Gold to spend on any equipment from the books listed above. My DM has a weird ruling about discernible anatomies when we go up against monsters. He has taken the phrase "discernible anatomy" to mean I need to know the intricate details of each monster, as opposed to just assuming cutting the head off will work. Because of him being nit picky, I have to burn the first spell I get for Healer's Vision. Aside from that, I'm open to any ideas on the first 5 levels I take before going Assassin. Don't worry about min-maxing or being too power-gamey, because his campaigns boggle the mind with their difficulty. The last encounter we played with him had us almost lose two party members, but by a miracle we both stabilized on the first attempt (we were both at -9 by the second round of combat.) I have an idea for a Spiked Chain Death Attack, to Death Attack from 10 feet away, but apart from that it's up in the air. So to summarize it all, I need advice on the first 5 levels, a way to raise the DC of my Death Attack, and lastly advice on poison. If there are any abilities you know of that are Open Gaming Content, I can use those too,but it has to be published by WotC. Alright, thanks for your patience and putting up with my massive wall of text. (Idea, I will hide behind said wall of text for concealment, and Death Attack the first enemy who tries to read it! :D) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Desperate help needed for Assassin Build!
Top