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Desperate help needed for Assassin Build!
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<blockquote data-quote="Touché" data-source="post: 5098282" data-attributes="member: 88237"><p>Well, Warlock does seem like a good choice in terms of coolness. I was just wondering, if I try to make a new hide check while in combat, am I still being observed? I'm thinking about assaulting with a Death Attack on a flat footed enemy delivering a 200gp dose of poisons to lower Con and then inflicting another 1d10 of Con damage with a Dagger Of Venom/Dagger with Assassinate. Not only will that be ridiculous, but we don't trust our DM not to fudge the die rolls to make encounters harder. Since he rolls the NPC saves in secret, and NO enemy has ever died from a Death Attack before, I'd like to be safe by throwing out ridiculous amounts of Con damage. For those who don't know, Assassinate increases the DC of poisons by the weapon's attack modifier. e.g;Assassination Dagger +2 increases DC by 2. Combined with Poison Expert from Comp.Scoundrel and the aforementioned Con damage, I should be able to take someone out nearly instantly. I'm not so worried about gold, since my party is fine with lending money in the name of the Great Gods Of Overkill.</p><p></p><p>So as it stands, I'll go 5 Warlock/1 Assassin for now, I'm taking Exotic Weapon Proficiency to Spiked Chain Death Attack and I can spike chain death attack from a range.</p><p></p><p>If there are any items or anything I missed that you guys think are too awesome not to have,just give me a heads up. The last question I have is using stealth means my first attack leaves the enemy flat footed,right? And with Eldritch Blast being a Touch Attack, wouldn't the enemy have an effective AC of 10? With one of those Chameleon rings coupled with Warlock Darkness and Devil's Sight, I could be a really effective sniper! If that logic fails enough to not get off the runway with my DM, feel free to blow it up in the hangar. </p><p></p><p>Well, sorry for taking up so much of your time everyone. Anyway, I hope to get involved in the community here as fast as possible. ^^</p></blockquote><p></p>
[QUOTE="Touché, post: 5098282, member: 88237"] Well, Warlock does seem like a good choice in terms of coolness. I was just wondering, if I try to make a new hide check while in combat, am I still being observed? I'm thinking about assaulting with a Death Attack on a flat footed enemy delivering a 200gp dose of poisons to lower Con and then inflicting another 1d10 of Con damage with a Dagger Of Venom/Dagger with Assassinate. Not only will that be ridiculous, but we don't trust our DM not to fudge the die rolls to make encounters harder. Since he rolls the NPC saves in secret, and NO enemy has ever died from a Death Attack before, I'd like to be safe by throwing out ridiculous amounts of Con damage. For those who don't know, Assassinate increases the DC of poisons by the weapon's attack modifier. e.g;Assassination Dagger +2 increases DC by 2. Combined with Poison Expert from Comp.Scoundrel and the aforementioned Con damage, I should be able to take someone out nearly instantly. I'm not so worried about gold, since my party is fine with lending money in the name of the Great Gods Of Overkill. So as it stands, I'll go 5 Warlock/1 Assassin for now, I'm taking Exotic Weapon Proficiency to Spiked Chain Death Attack and I can spike chain death attack from a range. If there are any items or anything I missed that you guys think are too awesome not to have,just give me a heads up. The last question I have is using stealth means my first attack leaves the enemy flat footed,right? And with Eldritch Blast being a Touch Attack, wouldn't the enemy have an effective AC of 10? With one of those Chameleon rings coupled with Warlock Darkness and Devil's Sight, I could be a really effective sniper! If that logic fails enough to not get off the runway with my DM, feel free to blow it up in the hangar. Well, sorry for taking up so much of your time everyone. Anyway, I hope to get involved in the community here as fast as possible. ^^ [/QUOTE]
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