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Character Builds & Optimization
Desperate help needed for Assassin Build!
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<blockquote data-quote="BENINHB" data-source="post: 5104342" data-attributes="member: 86022"><p>I also recommend Rogue2/Swash3 to get into assassin.</p><p></p><p>Start out with rogue for all the skills x4 at first lvl</p><p></p><p>3 levels of swashbuckler is great because it gets you weapon finesse for free at first level and at third level you get insightful strike which adds INT to damage rolls. So with three levels you eliminate the need for STR and boost the effectiveness of DEX and INT which should already be your two main stats as an Assassin.</p><p></p><p>At 6th Level go into Assassin and take Daring Outlaw as your bonus feet. It will give you back all those Sneak Attack dice you missed out on for your swashbuckler levels and it will give you a dodge bonus to AC.</p><p></p><p>DEX and INT become your only real important stats at this point so boost them through the roof.</p><p></p><p>I am actually playing exactly this character in a Pirate campaign right now and he is AWESOME. He is lvl 5 and waiting to go into assassin. There was a bounty on his head so his party turned him in to collect the reward and are planning to break him out of jail once they get paid but i smell a double cross in the works from my second in command and i think they are hanging me out to dry (actually out of character I worked this out with the DM so that i have a Nemisis throughout the campaign)</p><p></p><p>He is an awesome mix of Doc Holiday (Val Kilmer's version from Tombstone) Jarlaxle Baenre, and Durzo Blint with a stylistic touch from Vincent Valentine from FFVll. From a Poison use accident he damaged his lungs and will occasionally cough blood, he also knows that his condition is getting worse so he has a careless attitude towards death since he knows it is coming for him soon anyway ala doc holiday's tuberculosis</p></blockquote><p></p>
[QUOTE="BENINHB, post: 5104342, member: 86022"] I also recommend Rogue2/Swash3 to get into assassin. Start out with rogue for all the skills x4 at first lvl 3 levels of swashbuckler is great because it gets you weapon finesse for free at first level and at third level you get insightful strike which adds INT to damage rolls. So with three levels you eliminate the need for STR and boost the effectiveness of DEX and INT which should already be your two main stats as an Assassin. At 6th Level go into Assassin and take Daring Outlaw as your bonus feet. It will give you back all those Sneak Attack dice you missed out on for your swashbuckler levels and it will give you a dodge bonus to AC. DEX and INT become your only real important stats at this point so boost them through the roof. I am actually playing exactly this character in a Pirate campaign right now and he is AWESOME. He is lvl 5 and waiting to go into assassin. There was a bounty on his head so his party turned him in to collect the reward and are planning to break him out of jail once they get paid but i smell a double cross in the works from my second in command and i think they are hanging me out to dry (actually out of character I worked this out with the DM so that i have a Nemisis throughout the campaign) He is an awesome mix of Doc Holiday (Val Kilmer's version from Tombstone) Jarlaxle Baenre, and Durzo Blint with a stylistic touch from Vincent Valentine from FFVll. From a Poison use accident he damaged his lungs and will occasionally cough blood, he also knows that his condition is getting worse so he has a careless attitude towards death since he knows it is coming for him soon anyway ala doc holiday's tuberculosis [/QUOTE]
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