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<blockquote data-quote="Blackwarder" data-source="post: 6672746" data-attributes="member: 6688285"><p>Hi mate, welcome to the forums!</p><p></p><p>First, never dive to deep into a character background, especially if you haven't talked with your DM first and ran it pass him, because more often than not your lovingly crafted background will never be used if it's not relevant to the campaign.</p><p>Second, try to tie your backstory to what the DM told you, it's more statisfying to your Dm because he feels that you guys are paying attention and it will be more satisfying to you since everything you come up with could be part of the game.</p><p>Third, leave room in your backstory for your DM to feel gaps in whatever way he wish, more story hooks for your PC is always a good thing to have.</p><p></p><p>Now that we got the basic guidelines spelled out let continue into the nity gritty parts of writing a backstory.</p><p></p><p>When you try to come up with a character backstory take a look at your character's race, background and class and try to answer this basic questions:</p><p>1. What where you during childhood.</p><p>2. What made you become the class that you are now.</p><p>3. What made you start adventuring.</p><p></p><p>Try to weave your background personality traits, bonds, ideals and flaws into this.</p><p></p><p>For example (and not knowing much about the character) I would put the paladin hometown in the city where you play, he might have been a gaurdsman or a mercenary soldier, the block where he lived was ransacked by a band of dragonborns and the city authorities have done nothing, swearing vengeance you started patrolling the district streets, protecting your own and avenging those who were wronged, during that time you also started being drawn to your deity. Reuben recruited you after hearing about your doing, wether it was because he tried to keep you off the guild path or simply because he heard about your doing, you do not know, but you do know that he promised to help you track the band of dragonborns who attacked you friends and family and strike against the corrupted nobles who care not for the like of you.</p><p></p><p>That would be the gist of it, I would probably expand it to better include all the background traits and even something's about the ability scores but I would keep it to ½-¾ of a page.</p><p></p><p>Good luck and have fun!</p><p></p><p>Warder</p></blockquote><p></p>
[QUOTE="Blackwarder, post: 6672746, member: 6688285"] Hi mate, welcome to the forums! First, never dive to deep into a character background, especially if you haven't talked with your DM first and ran it pass him, because more often than not your lovingly crafted background will never be used if it's not relevant to the campaign. Second, try to tie your backstory to what the DM told you, it's more statisfying to your Dm because he feels that you guys are paying attention and it will be more satisfying to you since everything you come up with could be part of the game. Third, leave room in your backstory for your DM to feel gaps in whatever way he wish, more story hooks for your PC is always a good thing to have. Now that we got the basic guidelines spelled out let continue into the nity gritty parts of writing a backstory. When you try to come up with a character backstory take a look at your character's race, background and class and try to answer this basic questions: 1. What where you during childhood. 2. What made you become the class that you are now. 3. What made you start adventuring. Try to weave your background personality traits, bonds, ideals and flaws into this. For example (and not knowing much about the character) I would put the paladin hometown in the city where you play, he might have been a gaurdsman or a mercenary soldier, the block where he lived was ransacked by a band of dragonborns and the city authorities have done nothing, swearing vengeance you started patrolling the district streets, protecting your own and avenging those who were wronged, during that time you also started being drawn to your deity. Reuben recruited you after hearing about your doing, wether it was because he tried to keep you off the guild path or simply because he heard about your doing, you do not know, but you do know that he promised to help you track the band of dragonborns who attacked you friends and family and strike against the corrupted nobles who care not for the like of you. That would be the gist of it, I would probably expand it to better include all the background traits and even something's about the ability scores but I would keep it to ½-¾ of a page. Good luck and have fun! Warder [/QUOTE]
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